COMMANDER · DECK
nivmiz
Bracket 4 · Optimized@Blue_27 · 2025-02-07
DECK $
$114.59
MYTHIC
1
RARE
17
UNCOMMON
26
COMMON
56
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
23 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
12 cardsInstant
18 cardsLand
13 cardsMONEY CARDS·21 CARDS·$71.89
Sign in to save your threshold.
Creature
8 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
2 cardsInstant
5 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Niv-Mizzet, Parun + Niv-Mizzet, Visionary: early two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Niv-Mizzet, Visionary: early two-card combo, with no mana to spend
- Curiosity + Niv-Mizzet, Parun: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Niv-Mizzet, Parun + Niv-Mizzet, Visionary — Bracket 4, early two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Niv-Mizzet, Visionary — Bracket 4, early two-card combo, with no mana to spend
- Curiosity + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Body of Knowledge + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
- Body of Knowledge + Niv-Mizzet, the Firemind — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic11
Basic25
Island13
Mountain12
Cave1
Gate1
Creature24
Wizard11
Dragon5
Human5
Goblin2
Shaman2
Archer1
Avatar1
Bird1
Dinosaur1
Dwarf1
Elk1
Faerie1
Fish1
Giant1
God1
Golem1
Horror1
Horse1
Otter1
Phyrexian1
Rogue1
Outlaws1
Party12
Instant18
Sorcery12
Artifact11
Equipment2
Elk1
God1
Golem1
Horror1
Phyrexian1
Enchantment4
Aura1
Class1
Fish1
Horse1
Legends6
Historic15
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card draw
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damageInfinite card drawInfinite draw triggers
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damageInfinite card drawInfinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card draw