COMMANDER · DECK
Kykar - Counters WIP
Bracket 4 · Optimized2020-06-08
106 CARDS (LIMIT 100)
DECK $
$1,357.49
MYTHIC
14
RARE
77
UNCOMMON
49
COMMON
64
COMMAND1 CARD
Creature
1 cardsMAIN105 CARDS
Planeswalker
2 cardsCreature
2 cardsEnchantment
17 cardsArtifact
14 cardsSorcery
7 cardsInstant
28 cardsLand
2 cardsSIDEBOARD82 CARDS
Planeswalker
1 cardsCreature
13 cardsEnchantment
16 cardsArtifact
8 cardsSorcery
16 cardsInstant
28 cardsMAYBE16 CARDS
Creature
2 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
1 cardsInstant
9 cardsMONEY CARDS·99 CARDS·$1,047.44
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Planeswalker
2 cardsCreature
8 cardsEnchantment
22 cardsArtifact
16 cardsSorcery
14 cardsInstant
36 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic1
Basic34
Island35
Mountain1
Plains1
Instant28
Enchantment17
Aura2
Artifact14
Equipment1
Sorcery7
Creature3
Human2
Wizard2
Bird1
Monk1
Party2
Planeswalker2
Jace1
Saheeli1
Legends3
Historic17
LAND PROBABILITY
35 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.1%
TURN 669.8%
TURN 784.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Infinite creature ETBInfinite creature LTBInfinite +1/+1 counters on most creatures you controlInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite +1/+1 counters on most creatures you controlInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Win the game
Infinite colored manaInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite +1/+1 counters on a creature
Infinite +1/+1 counters on a creatureInfinite colored manaInfinite colorless manaInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Win the game
Infinite magecraft triggers
Win the game
Infinite creature ETBInfinite creature LTBInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Win the game
Infinite creature ETBInfinite creature LTBInfinite colored manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature