COMMANDER · DECK
Urza, Lord High Artificer(Fun)
No bracket · Banned2020-04-15
BANNED: 1 CARD
DECK $
$1,108.18
MYTHIC
9
RARE
50
UNCOMMON
12
COMMON
29
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
4 cardsCreature
20 cardsEnchantment
3 cardsArtifact
17 cardsSorcery
7 cardsInstant
11 cardsLand
16 cardsMONEY CARDS·59 CARDS·$878.53
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Planeswalker
3 cardsCreature
17 cardsEnchantment
2 cardsArtifact
14 cardsSorcery
4 cardsInstant
9 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 6
- Planar Portal + Beacon of Tomorrows — Bracket 4, infinite extra turns
- Rings of Brighthearth + Basalt Monolith — Bracket 4, early two-card combo, for four mana or less
- Palinchron + Deadeye Navigator — Bracket 3, early arguably two-card combo, with no mana to spend
- Teferi, Mage of Zhalfir + Knowledge Pool — Bracket 3, locks the table
- Power Artifact + Basalt Monolith — Bracket 3, early arguably two-card combo, with no mana to spend
- Palinchron + Phantasmal Image — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic15
Basic22
Island23
Artifact21
Phyrexian2
Horror1
Shapeshifter1
Sphinx1
Wizard1
Creature21
Human6
Shapeshifter4
Wizard4
Artificer2
Illusion2
Phyrexian2
Rogue2
Sphinx2
Eldrazi1
Elemental1
God1
Horror1
Merfolk1
Minion1
Spirit1
Changeling1
Outlaws2
Party6
Instant11
Sorcery7
Enchantment4
Aura1
God1
Planeswalker4
Karn1
Narset1
Teferi1
Tezzeret1
Legends14
Historic34
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · locks the tableLockExile all spells opponents cast from their hands
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · early two-card combo, for four mana or lessInfinite colorless mana
Infinite magecraft triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control