COMMANDER · DECK
@mutantfishhands · 2025-02-25
DECK $
$15,385.12
MYTHIC
14
RARE
41
UNCOMMON
24
COMMON
21
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
14 cardsEnchantment
5 cardsArtifact
28 cardsSorcery
5 cardsInstant
19 cardsLand
16 cardsMONEY CARDS·76 CARDS·$12,302.60
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Planeswalker
1 cardsCreature
13 cardsEnchantment
5 cardsArtifact
23 cardsSorcery
5 cardsInstant
15 cardsLand
14 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 12 game changers — Bracket 3 allows 3
- Basalt Monolith + Forensic Gadgeteer: early two-card combo, with no mana to spend
- Rings of Brighthearth + Basalt Monolith: early two-card combo, for four mana or less
- Power Artifact + Grim Monolith: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 12 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Basalt Monolith + Forensic Gadgeteer — Bracket 4, early two-card combo, with no mana to spend
- Rings of Brighthearth + Basalt Monolith — Bracket 4, early two-card combo, for four mana or less
- Power Artifact + Grim Monolith — Bracket 3, early arguably two-card combo, with no mana to spend
- Power Artifact + Basalt Monolith — Bracket 3, early arguably two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Artifact33
Phyrexian2
Artificer1
Construct1
Golem1
Horror1
Shapeshifter1
Vedalken1
Land28
Nonbasic16
Basic12
Island12
Saga1
Urza's1
Weird1
Instant20
Trap1
Creature15
Wizard4
Artificer3
Faerie2
Horror2
Phyrexian2
Vedalken2
Construct1
Detective1
Drake1
Frog1
Golem1
Human1
Kraken1
Merfolk1
Otter1
Rogue1
Shapeshifter1
Weird1
Outlaws1
Party5
Enchantment6
Aura1
Saga1
Urza's1
Sorcery5
Planeswalker1
Tezzeret1
Legends9
Historic41
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS24 COMBOS
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
Infinite storm countInfinite LTBInfinite ETB
ADDITIONAL REQUIREMENTS
Artifact with MV = 0
Infinite storm count
ADDITIONAL REQUIREMENTS
Artifact with MV = 0
Infinite colorless manaInfinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 4 · early two-card combo, for four mana or lessInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana