COMMANDER · DECK
Hinata
Bracket 4 · Optimized@Nachtmahr · 2026-10-03
101 CARDS (LIMIT 100)
DECK $
$351.68
MYTHIC
17
RARE
59
UNCOMMON
27
COMMON
28
COMMAND1 CARD
Creature
1 cardsMAIN100 CARDS
Creature
19 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
12 cardsInstant
21 cardsLand
21 cardsSIDEBOARD18 CARDS
Creature
4 cardsEnchantment
1 cardsArtifact
5 cardsSorcery
3 cardsInstant
5 cardsMAYBE12 CARDS
Creature
5 cardsSorcery
2 cardsInstant
5 cardsMONEY CARDS·54 CARDS·$260.87
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Creature
11 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
5 cardsInstant
17 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Hinata, Dawn-Crowned + Soulfire Grand Master + Reality Spasm: mass land denial
- Hinata, Dawn-Crowned + Voracious Bibliophile + Reality Spasm: early two-card combo, for four mana or less
- Dualcaster Mage + Sublime Epiphany: early arguably two-card combo, for four mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Hinata, Dawn-Crowned + Soulfire Grand Master + Reality Spasm — Bracket 4, mass land denial
- Hinata, Dawn-Crowned + Voracious Bibliophile + Reality Spasm — Bracket 4, early two-card combo, for four mana or less
- Dualcaster Mage + Sublime Epiphany — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land38
Nonbasic19
Basic19
Island12
Mountain9
Plains8
Djinn1
Monk1
Instant21
Creature20
Human12
Monk7
Wizard6
Shaman3
Djinn2
Angel1
Bird1
Dragon1
Dwarf1
Kirin1
Orc1
Sorcerer1
Spirit1
Party6
Sorcery12
Artifact6
Equipment1
Enchantment5
Aura1
Legends9
Historic15
LAND PROBABILITY
37 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.6%
TURN 539.4%
TURN 661.7%
TURN 778.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite creature tokensInfinite ETBInfinite magecraft triggersInfinite card draw for any number of playersInfinite draw triggers for any number of players
Bracket 4 · mass land denialInfinite magecraft triggersInfinite mana permanents you control can produceInfinite storm countTap all permanents your opponents control each upkeepMass Land Denial
Bracket 4 · early two-card combo, for four mana or lessNear-infinite card drawNear-infinite draw triggers