COMMANDER · DECK
[edh100] Mo'town
Bracket 3 · Upgraded2020-05-14
DECK $
$190.87
MYTHIC
4
RARE
36
UNCOMMON
20
COMMON
40
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
19 cardsEnchantment
12 cardsArtifact
9 cardsSorcery
12 cardsInstant
11 cardsLand
12 cardsMONEY CARDS·28 CARDS·$135.86
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Creature
7 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
5 cardsInstant
2 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic10
Basic26
Mountain13
Swamp13
Creature20
Demon5
Human3
Shaman3
Cleric1
Devil1
Dinosaur1
Dwarf1
Eldrazi1
Elk1
God1
Golem1
Hag1
Knight1
Minotaur1
Noble1
Ogre1
Orc1
Pirate1
Reflection1
Wizard1
Zombie1
Outlaws1
Party2
Enchantment14
Aura1
God1
Hag1
Saga1
Artifact12
Eldrazi1
Elk1
Golem1
Reflection1
Sorcery12
Instant11
Legends4
Historic17
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss