MetaMox
COMMANDER · DECK

Iroas Beatdown

Bracket 3 · Upgraded
2020-04-19
Iroas, God of Victory
DECK $
$390.88
MYTHIC
13
RARE
54
UNCOMMON
12
COMMON
21
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

31 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

11 cards

Sorcery

2 cards

Instant

8 cards

Land

24 cards
MONEY CARDS·47 CARDS·$299.15
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Creature

17 cards

Enchantment

6 cards

Artifact

8 cards

Sorcery

1 cards

Instant

4 cards

Land

11 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Scourge of the Throne + Helm of the Host: early arguably two-card combo, with no mana to spend
  • Combat Celebrant + Helm of the Host: early arguably two-card combo, with no mana to spend
  • Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
00419215315495106+
COLOR
W: 47 pipsR: 56 pipsC: 132 pips
TYPES
Land37
Nonbasic22
Basic15
Mountain10
Plains9
Gate1
Creature32
Human9
Warrior8
Angel6
Soldier4
Cat3
Cleric3
Dragon3
Spirit3
Giant2
Knight2
Avatar1
Construct1
Cyclops1
Elemental1
God1
Horror1
Minotaur1
Ogre1
Pirate1
Soltari1
Zombie1
Outlaws1
Party11
Artifact12
Equipment8
Construct1
Enchantment12
God1
Human1
Kithkin1
Warrior1
Instant8
Sorcery2
Legends11
Historic22
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Group
Color
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