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COMMANDER · DECK

One For You And You And You

Bracket 3 · Upgraded
2016-04-30
ONLY 99 CARDSNO COMMANDER
DECK $
$848.73
MYTHIC
3
RARE
48
UNCOMMON
28
COMMON
21
POTENTIAL COMMANDERS1 OPTION

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

11 cards

Enchantment

15 cards

Artifact

13 cards

Sorcery

15 cards

Instant

7 cards

Land

28 cards
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·55 CARDS·$666.17
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Planeswalker

1 cards

Creature

7 cards

Enchantment

14 cards

Artifact

13 cards

Sorcery

9 cards

Instant

4 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Niv-Mizzet, the Firemind + Helm of the Ghastlord: early arguably two-card combo, with no mana to spend
  • Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
10811421631047566+
COLOR
U: 31.5 pipsB: 27.5 pipsR: 15 pipsC: 124 pips
TYPES
Land37
Nonbasic25
Basic12
Island6
Mountain6
Swamp6
Enchantment17
Aura4
Demon1
Hag1
Artifact15
Book3
Phyrexian2
Construct1
Equipment1
Horror1
Sorcery15
Creature11
Wizard4
Horror2
Phyrexian2
Vedalken2
Construct1
Demon1
Dragon1
Hag1
Human1
Merfolk1
Shaman1
Vampire1
Warrior1
Party5
Instant7
Planeswalker1
Jace1
Legends5
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Each opponent loses the game
Each opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Group
Color
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