COMMANDER · DECK
muldrotha reboot
Bracket 4 · Optimized2020-07-07
DECK $
$2,877.63
MYTHIC
13
RARE
50
UNCOMMON
26
COMMON
14
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
27 cardsEnchantment
18 cardsArtifact
16 cardsSorcery
1 cardInstant
1 cardLand
26 cardsMAYBE4 CARDS
Creature
4 cardsMONEY CARDS·56 CARDS·$2,290.07
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Planeswalker
3 cardsCreature
16 cardsEnchantment
11 cardsArtifact
9 cardsSorcery
1 cardInstant
1 cardLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 10 game changers — Bracket 3 allows 3
- Power Artifact + Grim Monolith: early arguably two-card combo, for four mana or less, pieces included
- Hermit Druid + Thassa's Oracle: arguably two-card combo, for six mana or less, pieces included
- Grim Monolith + Mana Reflection: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Power Artifact + Grim Monolith — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Hermit Druid + Thassa's Oracle — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Grim Monolith + Mana Reflection — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
10 banned cards
BANNED · 10
CEDH
Reads as cEDH
- 10 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
1 banned card, 27 cards not in the pool
BANNED · 1
NOT IN THE POOL · 27
CURVE
COLOR
TYPES
Land34
Nonbasic24
Basic10
Forest10
Island8
Swamp7
Aura1
Creature28
Human6
Shaman5
Wizard4
Elf3
Merfolk3
Beast2
Druid2
Elemental2
Horror2
Ooze2
Snake2
Spirit2
Zombie2
Avatar1
Demon1
Elk1
Frog1
Golem1
Illusion1
Lizard1
Monk1
Party4
Enchantment20
Aura4
Saga2
Artifact19
Book1
Elk1
Equipment1
Golem1
Planeswalker3
Ashiok1
Jace1
Narset1
Instant1
Sorcery1
Legends15
Historic34
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite colorless mana
Infinite damageInfinite death triggersInfinite creature ETBInfinite creature LTB
Win the game
Infinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedWin the game
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