COMMANDER · DECK
Nekusar and friends
Bracket 4 · Optimized@Bculp21
NO COMMANDER
DECK $
$1,728.49
MYTHIC
13
RARE
49
UNCOMMON
10
COMMON
28
MAIN100 CARDS
Creature
15 cardsEnchantment
11 cardsArtifact
12 cardsSorcery
11 cardsInstant
15 cardsLand
24 cardsMONEY CARDS·63 CARDS·$1,378.86
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Creature
14 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
11 cardsInstant
10 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
9 banned cards
BANNED · 9
CEDH
Not cEDH
- 9 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
5 banned cards, 23 cards not in the pool
BANNED · 5
NOT IN THE POOL · 23
CURVE
COLOR
TYPES
Land36
Nonbasic21
Basic15
Swamp7
Island6
Mountain6
Creature15
Phyrexian5
Demon3
Praetor3
Horror2
Human2
Spirit2
Wizard2
Archer1
Assassin1
Construct1
Hag1
Minion1
Orc1
Zombie1
Outlaws1
Party2
Instant15
Artifact13
Construct1
Equipment1
Phyrexian1
Enchantment13
Demon1
Hag1
Sorcery11
Legends11
Historic23
LAND PROBABILITY
36 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.7%
TURN 541.5%
TURN 664.0%
TURN 780.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Target opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite self-discard triggersNear-infinite looting
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