COMMANDER · DECK
Riku Master Of Energy Manipulation
Bracket 4 · Optimized2017-01-24
DECK $
$2,444.22
MYTHIC
10
RARE
36
UNCOMMON
21
COMMON
33
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
24 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
12 cardsInstant
11 cardsLand
20 cardsMONEY CARDS·29 CARDS·$1,941.22
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Planeswalker
2 cardsCreature
4 cardsEnchantment
3 cardsArtifact
2 cardsSorcery
6 cardsInstant
2 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
- Palinchron + Deadeye Navigator: early arguably two-card combo, with no mana to spend
- Lightning Runner + Aetherwind Basker: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
- Palinchron + Deadeye Navigator — Bracket 3, early arguably two-card combo, with no mana to spend
- Lightning Runner + Aetherwind Basker — Bracket 3, early arguably two-card combo, with no mana to spend
- Crackdown Construct + Wandering Fumarole — Bracket 3, early two-card combo, for four mana or less
- Palinchron + Panharmonicon — Bracket 3, early arguably two-card combo, for four mana or less
- Palinchron + Riku of Two Reflections — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land33
Nonbasic17
Basic16
Island14
Forest9
Mountain7
Creature25
Human6
Elf5
Vedalken4
Artificer3
Druid3
Construct2
Rogue2
Scout2
Shaman2
Warrior2
Advisor1
Goblin1
Golem1
Illusion1
Leviathan1
Lizard1
Spirit1
Turtle1
Whale1
Wizard1
Outlaws2
Party5
Artifact15
Construct2
Vehicle2
Golem1
Sorcery12
Arcane1
Instant11
Enchantment5
Aura2
Planeswalker2
Saheeli1
Tezzeret1
Legends6
Historic20
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite energy countersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 2 · late two-card combo, for eight mana or lessInfinite creature tokensInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 3 · early two-card combo, for four mana or lessInfinitely large creature until end of turn
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
+ 78 CARDS NOT IN PRECON
+ Aether Hub+ Aether Meltdown+ Aether Theorist+ Aethersphere Harvester+ Aethersquall Ancient+ Aethertide Whale+ Aetherwind Basker+ Aetherworks Marvel+ Architect of the Untamed+ Attune with Aether+ Baral's Expertise+ Breeding Pool+ Brute Strength+ Built to Smash+ Burgeoning+ Cinder Glade+ Clone Legion+ Comparative Analysis+ Confiscation Coup+ Consulate Turret+ Crackdown Construct+ Cultivator's Caravan+ Deadeye Navigator+ Deadlock Trap+ Decoction Module+ Disallow+ Doubling Season+ Dynavolt Tower+ Electrostatic Pummeler+ Empyreal Voyager+ Era of Innovation+ Fabricate+ Fabrication Module+ Glimmer of Genius+ Harnessed Lightning+ Highspire Infusion+ Hinterland Harbor+ Invigorated Rampage+ Kiki-Jiki, Mirror Breaker+ Larger Than Life+ Lightning Runner+ Long-Term Plans+ Mechanized Production+ Minister of Inquiries+ Misty Rainforest+ Palinchron+ Panharmonicon+ Rattleclaw Mystic+ Reliquary Tower+ Rishkar, Peema Renegade+ Rite of Replication+ Rogue Refiner+ Rootbound Crag+ Saheeli Rai+ Saheeli's Artistry+ Scalding Tarn+ Scrapper Champion+ Sensei's Divining Top+ Servant of the Conduit+ Skyshroud Claim+ Slip Through Space+ Solemn Simulacrum+ Steam Vents+ Stomping Ground+ Taiga+ Tezzeret the Seeker+ Thriving Turtle+ Tooth and Nail+ Tropical Island+ Uncaged Fury+ Volcanic Island+ Wandering Fumarole+ Whirler Virtuoso+ Wood Elves+ Wooded Foothills+ Woodweaver's Puzzleknot+ Worldly Tutor+ Zealous Conscripts
- 66 PRECON CARDS NOT IN DECK
- Aethersnipe- Animar, Soul of Elements- Armillary Sphere- Artisan of Kozilek- Avatar of Fury- Baloth Woodcrasher- Brainstorm- Call the Skybreaker- Chain Reaction- Chartooth Cougar- Collective Voyage- Colossal Might- Conundrum Sphinx- Cultivate- Deadwood Treefolk- Death by Dragons- Disaster Radius- Edric, Spymaster of Trest- Electrolyze- Elvish Aberration- Evolving Wilds- Explosive Vegetation- Faultgrinder- Fire // Ice- Firespout- Fungal Reaches- Garruk Wildspeaker- Gruul Signet- Gruul Turf- Homeward Path- Hull Breach- Hunting Pack- Hydra Omnivore- Intet, the Dreamer- Invigorate- Izzet Boilerworks- Izzet Signet- Kazandu Refuge- Krosan Tusker- Lightning Greaves- Magmatic Force- Magus of the Vineyard- Nucklavee- Prophetic Bolt- Rapacious One- Ray of Command- Ruination- Rupture Spire- Savage Twister- Simic Growth Chamber- Simic Signet- Simic Sky Swallower- Sol Ring- Spell Crumple- Spitebellows- Trench Gorger- Tribute to the Wild- Valley Rannet- Vengeful Rebirth- Veteran Explorer- Vivid Crag- Vivid Creek- Vivid Grove- Vow of Flight- Vow of Lightning- Vow of Wildness