MetaMox
COMMANDER · DECK

Windgrace's garden

Bracket 3 · Upgraded
@DoomSquirrel
Lord Windgrace
DECK $
$175.78
MYTHIC
9
RARE
30
UNCOMMON
22
COMMON
41
COMMAND1 CARD

Planeswalker

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 cards

Creature

23 cards

Enchantment

4 cards

Artifact

3 cards

Sorcery

16 cards

Instant

8 cards

Land

28 cards
MAYBE2 CARDS

Creature

1 cards

Land

1 cards
NAMECOSTPRICE
MONEY CARDS·19 CARDS·$119.51
Sign in to save your threshold.
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Glacial Chasm + The Gitrog Monster + Crucible of Worlds: locks the table
  • Glacial Chasm + The Gitrog Monster + Ramunap Excavator: locks the table
  • The Gitrog Monster + Dakmor Salvage: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
003192183848596+
COLOR
B: 17.5 pipsR: 14 pipsG: 56.5 pipsC: 116 pips
TYPES
Land44
Nonbasic25
Basic19
Forest9
Swamp9
Mountain5
Creature23
Elemental5
Elf5
Druid4
Avatar2
Dragon2
Human2
Snake2
Beast1
Centaur1
Cleric1
Dinosaur1
Frog1
Horror1
Hydra1
Lizard1
Monk1
Ooze1
Plant1
Scout1
Shaman1
Warrior1
Party2
Sorcery16
Instant8
Enchantment4
Artifact3
Planeswalker2
Nissa1
Windgrace1
Legends6
Historic9
LAND PROBABILITY
44 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.9%
TURN 525.6%
TURN 644.8%
TURN 762.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS20 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature tokensInfinite ETBInfinite landfall triggers
Infinite ETBInfinite creature tokensInfinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite ETBInfinite creature tokensInfinite landfall triggers
Infinite ETBInfinite landfall triggersInfinite creature tokens
Infinite creature tokensInfinite ETBInfinite landfall triggers
Infinite creature tokensInfinite ETBInfinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature tokensInfinite ETBInfinite landfall triggers
Infinite creature tokensInfinite ETBInfinite landfall triggers
Infinite creature tokensInfinite ETBInfinite landfall triggers
Infinite ETBInfinite landfall triggersInfinite creature tokens
Infinite ETBInfinite landfall triggersInfinite creature tokens
Infinite ETBInfinite creature tokensInfinite landfall triggers
Infinite creature tokensInfinite ETBInfinite landfall triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite self-millNear-infinite self-discard triggers
Infinite creature tokensInfinite creature ETBInfinite landfall triggers
Infinite creature tokensInfinite creature ETBInfinite landfall triggers
Group
Color
View