MetaMox
COMMANDER · DECK

fuck you two electric boogaloo

Bracket 4 · Optimized
2020-05-15
DECK $
$418.60
MYTHIC
5
RARE
31
UNCOMMON
22
COMMON
42
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

3 cards

Creature

28 cards

Enchantment

2 cards

Artifact

18 cards

Sorcery

2 cards

Instant

8 cards

Land

6 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Urza, Lord High Artificer + Deadeye Navigator + Myr Battlesphere: early two-card combo, for four mana or less
  • 3 game changers — Brackets 1 and 2 allow none
  • Narset, Parter of Veils + Teferi's Puzzle Box: locks the table
  • Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
7051152173943556+
COLOR
U: 39 pipsC: 133 pips
TYPES
Land38
Nonbasic5
Basic33
Island33
Artifact34
Construct5
Artificer2
Myr2
Phyrexian2
Bird1
Book1
Elk1
Equipment1
Horror1
Human1
Thopter1
Vedalken1
Wizard1
Wurm1
Creature29
Artificer8
Human8
Wizard8
Vedalken6
Construct5
Horror2
Myr2
Phyrexian2
Bird1
Elk1
Merfolk1
Spirit1
Squid1
Thopter1
Wurm1
Party8
Instant8
Planeswalker3
Karn1
Narset1
Tezzeret1
Enchantment2
Sorcery2
Legends9
Historic42
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, for four mana or lessInfinite ETBInfinite LTBInfinite blinkingInfinite blue manaInfinite creature tokensCast all spells in your libraryExile your library
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Group
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