COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
42 cardsEnchantment
7 cardsArtifact
2 cardsSorcery
4 cardsInstant
14 cardsLand
6 cardsMONEY CARDS·15 CARDS·$53.85
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Creature
9 cardsEnchantment
2 cardsArtifact
1 cardsInstant
2 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Tidespout Tyrant + Sol Ring: early arguably two-card combo, for four mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Tidespout Tyrant + Sol Ring — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature43
Merfolk19
Elf15
Wizard11
Druid7
Human4
Shaman4
Rogue3
Warrior3
Scout2
Archer1
Cat1
Crab1
Crocodile1
Djinn1
God1
Leviathan1
Mutant1
Noble1
Ranger1
Snake1
Soldier1
Turtle1
Vedalken1
Outlaws3
Party17
Land30
Nonbasic4
Basic26
Forest13
Island13
Instant14
Enchantment8
Aura3
God1
Sorcery4
Artifact2
Legends7
Historic9
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Infinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite storm count