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COMMANDER · DECK

Big Jund Dino

Bracket 4 · Optimized
@walterbm1 · 2025-02-03
107 CARDS (LIMIT 100)
DECK $
$531.37
MYTHIC
11
RARE
40
UNCOMMON
24
COMMON
32
COMMAND1 CARD

Creature

1 cards
MAIN106 CARDS

Planeswalker

1 cards

Creature

27 cards

Enchantment

7 cards

Artifact

8 cards

Sorcery

18 cards

Instant

10 cards

Land

20 cards
MONEY CARDS·47 CARDS·$407.45
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Creature

16 cards

Enchantment

5 cards

Artifact

6 cards

Sorcery

7 cards

Instant

6 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Solphim, Mayhem Dominus + Heartless Hidetsugu: early two-card combo, with no mana to spend
  • 1 game changer — Brackets 1 and 2 allow none
  • Heartless Hidetsugu + Twinflame Tyrant: early arguably two-card combo, with no mana to spend
  • Polyraptor + Marauding Raptor: late two-card combo, for eight mana or less
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
001012221531146576+
COLOR
B: 15 pipsR: 42 pipsG: 39 pipsC: 128 pips
TYPES
Land35
Nonbasic17
Basic18
Mountain9
Forest8
Swamp8
Creature28
Dinosaur12
Goblin4
Shaman4
God2
Horror2
Phyrexian2
Construct1
Dragon1
Druid1
Elemental1
Elf1
Human1
Mutant1
Nightmare1
Ogre1
Scout1
Spirit1
Vampire1
Sorcery18
Instant11
Artifact9
Equipment5
Construct1
Enchantment9
God2
Aura1
Planeswalker1
Domri1
Legends10
Historic16
LAND PROBABILITY
35 LANDS · 106 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.4%
TURN 547.8%
TURN 670.4%
TURN 785.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all players
Bracket 2 · late two-card combo, for eight mana or lessDraw the gameInfinite creature tokensInfinite creature ETBInfinitely powerful creature until end of turn
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageEach opponent with an even life total loses the game
Group
Color
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