MetaMox
COMMANDER · DECK

Lets Try Out Some Blue Shall We

Bracket 3 · Upgraded
2016-05-29
ONLY 99 CARDSNO COMMANDER
DECK $
$1,330.31
MYTHIC
13
RARE
33
UNCOMMON
19
COMMON
35
POTENTIAL COMMANDERS2 OPTIONS

Creature

2 cards
MAIN99 CARDS

Planeswalker

1 card

Creature

25 cards

Enchantment

2 cards

Artifact

32 cards
NAMECOSTPRICE

Sorcery

3 cards

Instant

7 cards

Land

11 cards
SIDEBOARD1 CARD

Creature

1 card
NAMECOSTPRICE
MONEY CARDS·55 CARDS·$1,052.86
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Planeswalker

1 card

Creature

14 cards

Enchantment

2 cards

Artifact

28 cards

Sorcery

2 cards

Instant

2 cards

Land

6 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Staff of Domination + Metalworker: arguably two-card combo, for six mana or less, pieces included
  • Rings of Brighthearth + Basalt Monolith: late two-card combo, for eight mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 45 cards not in the pool
NOT IN THE POOL · 45
NAMECOSTTYPEPRICE
CURVE
206115218313455116+
COLOR
U: 25 pipsC: 229 pips
TYPES
Artifact58
Myr7
Golem5
Phyrexian5
Construct3
Equipment3
Artificer2
Vedalken2
Wizard2
Bird1
Horror1
Human1
Scarecrow1
Scorpion1
Shapeshifter1
Land29
Nonbasic10
Basic19
Island19
Creature25
Myr7
Golem5
Phyrexian5
Construct3
Wizard3
Artificer2
Human2
Vedalken2
Bird1
Horror1
Scarecrow1
Scorpion1
Shapeshifter1
Party3
Instant7
Sorcery3
Enchantment2
Planeswalker1
Tezzeret1
Legends5
Historic59
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite card drawInfinite colorless manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana artifacts you control can produceInfinite mana creatures you control can produceInfinite untap of artifacts you controlInfinite untap of creatures you control
Infinite card drawInfinite colorless manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana artifacts you control can produceInfinite mana creatures you control can produceInfinite untap of artifacts you controlInfinite untap of creatures you control
Infinite colorless manaInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite mana artifacts you control can produceInfinite untap of artifacts you control
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite colorless manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Group
Color
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