MetaMox
COMMANDER · DECK

Sharuum the Hegemon

Bracket 4 · Optimized
@sunkist · 2011-10-24
ONLY 99 CARDSNO COMMANDER
DECK $
$803.49
MYTHIC
7
RARE
43
UNCOMMON
20
COMMON
28
POTENTIAL COMMANDERS2 OPTIONS

Creature

2 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

13 cards

Enchantment

6 cards

Artifact

11 cards

Sorcery

12 cards

Instant

18 cards

Land

21 cards
SIDEBOARD1 CARD

Creature

1 card
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Pili-Pala + Grand Architect: two-card combo, for six mana or less, pieces included
  • Guilty Conscience + Stuffy Doll: two-card combo, for six mana or less, pieces included
  • Teferi, Mage of Zhalfir + Knowledge Pool: locks the table
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
CEDH
Not cEDH
  • 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
0081821931147596+
COLOR
W: 15 pipsU: 45.5 pipsB: 25 pipsC: 128 pips
TYPES
Land37
Nonbasic18
Basic19
Island9
Swamp8
Plains6
Artifact19
Equipment2
Shapeshifter2
Construct1
Golem1
Phyrexian1
Scarecrow1
Instant18
Creature13
Human2
Shapeshifter2
Wizard2
Artificer1
Construct1
Demon1
Drake1
Faerie1
Golem1
Illusion1
Phyrexian1
Scarecrow1
Sphinx1
Vedalken1
Party2
Sorcery12
Enchantment6
Aura2
Faerie1
Planeswalker2
Jace1
Venser1
Legends6
Historic25
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite blue mana
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damage to one opponent
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Exile target opponent's library
Bracket 3 · locks the tableLockExile all spells opponents cast from their hands
Bracket 2 · late two-card combo, for eight mana or less, pieces includedTarget opponent loses the game
Infinite damage to one opponent
ADDITIONAL REQUIREMENTS
Card That Gives Indestructible
Infinite death triggersInfinite creature ETBInfinite creature LTB
Group
Color
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