COMMANDER · DECK
Mogis Shananigans
Bracket 4 · Optimized2016-10-26
DECK $
$447.91
MYTHIC
10
RARE
43
UNCOMMON
10
COMMON
37
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
25 cardsEnchantment
17 cardsArtifact
7 cardsSorcery
11 cardsInstant
2 cardsLand
6 cardsMONEY CARDS·38 CARDS·$343.04
Sign in to save your threshold.
Planeswalker
1 cardsCreature
14 cardsEnchantment
11 cardsArtifact
5 cardsSorcery
4 cardsInstant
2 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Havoc Festival + Wound Reflection: early two-card combo, with no mana to spend
- Deathbringer Thoctar + Basilisk Collar: locks the table
- Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
- Havoc Festival + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Deathbringer Thoctar + Basilisk Collar — Bracket 3, locks the table
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic4
Basic31
Swamp16
Mountain15
Creature26
Elemental7
Demon3
God3
Shaman3
Knight2
Vampire2
Warrior2
Beast1
Chandra1
Construct1
Eldrazi1
Giant1
Goblin1
Hag1
Horror1
Human1
Incarnation1
Phyrexian1
Rat1
Rogue1
Spirit1
Zombie1
Outlaws1
Party3
Enchantment23
God3
Hag1
Sorcery11
Artifact8
Equipment2
Construct1
Planeswalker3
Chandra1
Human1
Koth1
Nixilis1
Shaman1
Instant2
Legends14
Historic19
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite lifeloss
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain