MetaMox
COMMANDER · DECK

Tayam

Bracket 3 · Upgraded
2020-04-07
Tayam, Luminous Enigma
DECK $
$293.07
MYTHIC
6
RARE
30
UNCOMMON
36
COMMON
28
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

4 cards

Creature

38 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

11 cards

Sorcery

2 cards

Instant

5 cards

Land

24 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Champion of Lambholt + Animation Module + Phyrexian Altar: locks the table
  • Tayam, Luminous Enigma + Promise of Bunrei + Phyrexian Altar: early arguably two-card combo, for four mana or less
  • Tayam, Luminous Enigma + Weaponcraft Enthusiast + Phyrexian Altar: two-card combo, for six mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
0091222333142516+
COLOR
W: 28.5 pipsB: 19 pipsG: 31.5 pipsC: 93 pips
TYPES
Creature39
Human10
Zombie5
Knight4
Soldier4
Warrior4
Elemental3
Cleric2
Spirit2
Aetherborn1
Ally1
Angel1
Artificer1
Assassin1
Avatar1
Beast1
Bird1
Construct1
Dinosaur1
Dog1
Drake1
Dryad1
Elf1
Elk1
Frog1
Goblin1
Insect1
Minion1
Mutant1
Nightmare1
Phyrexian1
Pirate1
Plant1
Rogue1
Scout1
Skeleton1
Spider1
Unicorn1
Vampire1
Wolf1
Outlaws3
Party7
Land31
Nonbasic21
Basic10
Swamp4
Forest3
Plains3
Artifact13
Equipment2
Construct1
Elk1
Enchantment8
Aura3
Instant5
Planeswalker4
Ajani1
Gideon1
Nissa1
Yanggu1
Sorcery2
Legends8
Historic21
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite +1/+1 counters on a creatureInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite ETBInfinite LTBInfinite colored manaInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite self-millPut a selection of permanant cards from your library and graveyard onto the battlefield
Bracket 3 · two-card combo, for six mana or lessInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite self-mill
Bracket 3 · locks the tableInfinite +1/+1 counters on a creatureInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersOpponents can't block creatures you controlLock
Infinite +1/+1 counters on a creatureInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Group
Color
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