COMMANDER · DECK
Trix R4 Kids
Bracket 3 · Upgraded2016-11-08
DECK $
$197.38
MYTHIC
8
RARE
29
UNCOMMON
21
COMMON
42
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
8 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
20 cardsInstant
24 cardsLand
13 cardsMONEY CARDS·31 CARDS·$140.38
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Planeswalker
1 cardsCreature
2 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
8 cardsInstant
11 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Mizzix of the Izmagnus + Frantic Search + Reiterate: early arguably two-card combo, for four mana or less
- Mizzix of the Izmagnus + Turnabout + Reiterate: early arguably two-card combo, for four mana or less
- one extra-turn card — fine from Bracket 2 up
- Mizzix of the Izmagnus + Seething Song + Reiterate: arguably two-card combo, for six mana or less
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
- Mizzix of the Izmagnus + Frantic Search + Reiterate — Bracket 3, early arguably two-card combo, for four mana or less
- Mizzix of the Izmagnus + Turnabout + Reiterate — Bracket 3, early arguably two-card combo, for four mana or less
- Mizzix of the Izmagnus + Seething Song + Reiterate — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic11
Basic24
Island16
Mountain10
Gate1
Instant24
Sorcery20
Creature9
Wizard5
Goblin3
Merfolk2
Shaman2
Devil1
Eldrazi1
Horror1
Human1
Insect1
Weird1
Party5
Artifact8
Equipment2
Enchantment3
Planeswalker1
Dack1
Legends6
Historic13
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite colored manaInfinite magecraft triggersInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Bracket 2 · arguably two-card combo, for six mana or lessInfinite magecraft triggersInfinite red manaInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite magecraft triggersInfinite storm count
Infinite magecraft triggers
Infinite magecraft triggersInfinite red manaInfinite storm count
Infinite magecraft triggers
+ 37 CARDS NOT IN PRECON
+ Blasphemous Act+ Capsize+ Counterspell+ Cyclonic Rift+ Dack Fayden+ Dig Through Time+ Docent of Perfection // Final Iteration+ Expropriate+ Fall of the Titans+ Frantic Search+ Guttersnipe+ Increasing Vengeance+ Inexorable Tide+ Jace's Sanctum+ Jori En, Ruin Diver+ Lightning Greaves+ Mana Geyser+ Merchant Scroll+ Metallurgic Summonings+ Mystical Tutor+ Past in Flames+ Ponder+ Pyromancer's Goggles+ Reiterate+ Rewind+ Scour from Existence+ Seething Song+ Shivan Reef+ Sphinx-Bone Wand+ Steam Vents+ Swiftfoot Boots+ Temple of Epiphany+ Tezzeret's Gambit+ Treasure Cruise+ Turnabout+ Volcanic Vision+ Young Pyromancer
- 34 PRECON CARDS NOT IN DECK
- Act of Aggression- Arjun, the Shifting Flame- Awaken the Sky Tyrant- Blustersquall- Broodbirth Viper- Call the Skybreaker- Desperate Ravings- Dominate- Dragon Mage- Echoing Truth- Etherium-Horn Sorcerer- Gigantoplasm- Illusory Ambusher- Jace's Archivist- Lone Revenant- Magmaquake- Meteor Blast- Mirror Match- Psychosis Crawler- Reins of Power- Repeal- Rite of the Raging Storm- Rogue's Passage- Seal of the Guildpact- Sleep- Spinerock Knoll- Steam Augury- Stolen Goods- Thought Reflection- Urza's Rage- Vivid Crag- Vivid Creek- Warchief Giant- Word of Seizing