COMMANDER · DECK
Giselas Boros Beatdown
Bracket 3 · Upgraded2018-04-15
111 CARDS (LIMIT 100)NO COMMANDERSINGLETON: 1 CARD
DECK $
$217.23
MYTHIC
7
RARE
49
UNCOMMON
21
COMMON
34
POTENTIAL COMMANDERS4 OPTIONS
Creature
4 cardsMAIN111 CARDS
Creature
34 cardsEnchantment
9 cardsArtifact
17 cardsSorcery
5 cardsInstant
8 cardsLand
11 cardsMONEY CARDS·37 CARDS·$155.02
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Creature
15 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
1 cardsInstant
2 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Heartless Hidetsugu + Angrath's Marauders: early arguably two-card combo, with no mana to spend
- Boros Reckoner + Boros Charm: early arguably two-card combo, for four mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Heartless Hidetsugu + Angrath's Marauders — Bracket 3, early arguably two-card combo, with no mana to spend
- Boros Reckoner + Boros Charm — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic9
Basic28
Plains15
Mountain13
Gate1
Creature35
Human12
Angel9
Soldier8
Cleric2
Dwarf2
Knight2
Phyrexian2
Praetor2
Spirit2
Warrior2
Ally1
Construct1
Elemental1
Elk1
Goblin1
God1
Incarnation1
Minotaur1
Ogre1
Pilot1
Pirate1
Shaman1
Vampire1
Wizard1
Outlaws1
Party5
Artifact20
Equipment5
Angel1
Construct1
Elk1
Enchantment12
Aura1
God1
Human1
Warrior1
Instant8
Sorcery5
Legends16
Historic33
LAND PROBABILITY
37 LANDS · 111 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.9%
TURN 547.1%
TURN 669.7%
TURN 784.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent with an even life total loses the game
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage