MetaMox
COMMANDER · DECK

Urza combo

No bracket · Banned
2020-05-06
BANNED: 2 CARDS
DECK $
$2,941.33
MYTHIC
9
RARE
37
UNCOMMON
18
COMMON
33
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

3 cards

Creature

13 cards

Enchantment

5 cards

Artifact

25 cards

Sorcery

8 cards

Instant

17 cards

Land

14 cards
MONEY CARDS·72 CARDS·$2,392.76
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Planeswalker

2 cards

Creature

12 cards

Enchantment

4 cards

Artifact

21 cards

Sorcery

7 cards

Instant

16 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 2 banned cards — the list isn’t Commander-legal, so it has no bracket
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 banned cards
CEDH
Not legal
  • 11 game changers — cEDH lists run 10 or more
  • Not Commander-legal, so not cEDH either
CURVE
100161172173842516+
COLOR
U: 57 pipsC: 92 pips
TYPES
Artifact34
Artificer2
Construct2
Phyrexian2
Equipment1
Horror1
Human1
Scarecrow1
Shapeshifter1
Vedalken1
Land28
Nonbasic11
Basic17
Island18
Instant17
Creature14
Human5
Wizard5
Artificer4
Construct2
Merfolk2
Phyrexian2
Vedalken2
Horror1
Scarecrow1
Shapeshifter1
Party5
Sorcery8
Enchantment5
Planeswalker3
Jace1
Narset1
Tezzeret1
Legends8
Historic41
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite blue mana
Cast all spells in your libraryInfinite colored manaExile your library
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Group
Color
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