COMMANDER · DECK
Draining The Lifeblood
2017-01-05
ONLY 99 CARDSNO COMMANDER
DECK $
$683.63
MYTHIC
11
RARE
42
UNCOMMON
11
COMMON
36
MAIN99 CARDS
Creature
13 cardsEnchantment
8 cardsArtifact
23 cardsSorcery
11 cardsInstant
5 cardsLand
7 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·45 CARDS·$536.19
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Creature
8 cardsEnchantment
6 cardsArtifact
19 cardsSorcery
6 cardsInstant
2 cardsLand
4 cardsCURVE
COLOR
TYPES
Land39
Nonbasic6
Basic33
Mountain33
Artifact30
Equipment7
Golem2
Angel1
Construct1
Elk1
Phyrexian1
Shapeshifter1
Wurm1
Creature13
Human3
Golem2
Angel1
Barbarian1
Construct1
Elemental1
Elk1
Goblin1
Incarnation1
Phyrexian1
Rogue1
Shapeshifter1
Warrior1
Wizard1
Wurm1
Outlaws1
Party3
Sorcery11
Enchantment9
Aura1
Curse1
Instant5
Arcane1
Legends5
Historic33
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Near-infinite damageTarget opponent loses the game
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Near-infinite damageTarget opponent loses the game
Each opponent loses the gameNear-infinite damage