COMMANDER · DECK
Malcom & Breeches
Bracket 4 · Optimized@Jeizone · 2025-04-23
DECK $
$310.54
MYTHIC
1
RARE
20
UNCOMMON
22
COMMON
57
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
18 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
9 cardsInstant
20 cardsLand
15 cardsMONEY CARDS·34 CARDS·$234.18
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Creature
7 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
3 cardsInstant
11 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Malcolm, Keen-Eyed Navigator + Runed Stalactite + Reckless Fireweaver: early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Runed Stalactite + Ingenious Artillerist: early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Imagecrafter + Reckless Fireweaver: early two-card combo, with no mana to spend
- and 19 more combos that bear on the bracket, listed below
- 2 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 22
- Malcolm, Keen-Eyed Navigator + Runed Stalactite + Reckless Fireweaver — Bracket 4, early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Runed Stalactite + Ingenious Artillerist — Bracket 4, early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Imagecrafter + Reckless Fireweaver — Bracket 4, early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Leyline of Transformation + Reckless Fireweaver — Bracket 4, early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Imagecrafter + Ingenious Artillerist — Bracket 4, early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Leyline of Transformation + Ingenious Artillerist — Bracket 4, early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Maskwood Nexus + Reckless Fireweaver — Bracket 4, early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Maskwood Nexus + Ingenious Artillerist — Bracket 4, early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Arcane Adaptation + Reckless Fireweaver — Bracket 4, early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Arcane Adaptation + Ingenious Artillerist — Bracket 4, early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Amoeboid Changeling + Reckless Fireweaver — Bracket 4, early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Amoeboid Changeling + Ingenious Artillerist — Bracket 4, early two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Trickery Charm + Reckless Fireweaver — Bracket 4, early two-card combo, for four mana or less
- Malcolm, Keen-Eyed Navigator + Trickery Charm + Ingenious Artillerist — Bracket 4, early two-card combo, for four mana or less
- Malcolm, Keen-Eyed Navigator + Havoc Jester + Runed Stalactite — Bracket 3, early arguably two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Havoc Jester + Imagecrafter — Bracket 3, early arguably two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Hedron Detonator + Maskwood Nexus — Bracket 3, early arguably two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Hedron Detonator + Arcane Adaptation — Bracket 3, early arguably two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Maskwood Nexus + Havoc Jester — Bracket 3, early arguably two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Arcane Adaptation + Havoc Jester — Bracket 3, early arguably two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Havoc Jester + Amoeboid Changeling — Bracket 3, early arguably two-card combo, with no mana to spend
- Malcolm, Keen-Eyed Navigator + Havoc Jester + Artificial Evolution — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic13
Basic23
Island13
Mountain13
Creature20
Human7
Goblin5
Artificer4
Pirate4
Shaman3
Wizard2
Archer1
Devil1
Dwarf1
Gremlin1
Monkey1
Otter1
Shapeshifter1
Siren1
Soldier1
Wall1
Changeling1
Outlaws4
Party2
Instant20
Shapeshifter2
Artifact10
Equipment2
Sorcery9
Enchantment5
Aura3
Legends3
Historic13
LAND PROBABILITY
36 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.9%
TURN 540.0%
TURN 662.4%
TURN 778.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS22 COMBOS
Bracket 4 · early two-card combo, for four mana or lessInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, for four mana or lessInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite damageInfinite colored manaInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite damageInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite damage