MetaMox
COMMANDER · DECK

Budget Selenia

Bracket 4 · Optimized
2020-06-16
Selenia, Dark Angel
DECK $
$88.42
MYTHIC
2
RARE
34
UNCOMMON
19
COMMON
45
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

12 cards

Enchantment

8 cards

Artifact

10 cards

Sorcery

21 cards

Instant

9 cards

Land

15 cards
MONEY CARDS·12 CARDS·$48.81
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Creature

2 cards

Enchantment

3 cards

Artifact

3 cards

Sorcery

3 cards

Instant

1 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Selenia, Dark Angel + Near-Death Experience: early two-card combo, with no mana to spend
  • Near-Death Experience + Wall of Blood: early two-card combo, with no mana to spend
  • Children of Korlis + Vizkopa Guildmage + Selenia, Dark Angel: early two-card combo, for four mana or less
  • 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
00419273104145166+
COLOR
W: 42 pipsB: 46 pipsC: 168 pips
TYPES
Land39
Nonbasic13
Basic26
Swamp14
Plains12
Desert1
Gate1
Sorcery21
Creature13
Human3
Wizard3
Angel2
Avatar1
Cleric1
Construct1
Giant1
Horror1
Phyrexian1
Rebel1
Skeleton1
Thrull1
Vampire1
Wall1
Party4
Artifact11
Construct1
Instant9
Enchantment8
Legends3
Historic13
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 4 · early two-card combo, with no mana to spendWin the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 4 · early two-card combo, with no mana to spendWin the game at the beginning of your next upkeep
Bracket 4 · early two-card combo, for four mana or lessNear-infinite lifeloss
Group
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