COMMANDER · DECK
Time Sieve Swashbucklers
@SimonGedemonster
NO COMMANDER
DECK $
$348.26
MYTHIC
9
RARE
31
UNCOMMON
35
COMMON
44
MAIN100 CARDS
Creature
23 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
8 cardsInstant
17 cardsLand
15 cardsSIDEBOARD9 CARDS
Creature
3 cardsEnchantment
3 cardsSorcery
1 cardsInstant
2 cardsMAYBE10 CARDS
Enchantment
1 cardsArtifact
3 cardsInstant
6 cardsMONEY CARDS·44 CARDS·$259.97
Sign in to save your threshold.
Creature
5 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
7 cardsInstant
14 cardsLand
6 cardsCURVE
COLOR
TYPES
Land35
Nonbasic13
Basic22
Island16
Swamp8
Sphere1
Creature23
Pirate18
Human9
Siren6
Shapeshifter3
Spirit2
Wizard2
Assembly-worker1
Bird1
Horror1
Changeling3
Outlaws18
Party2
Artifact17
Equipment3
Assembly-worker1
Pirate1
Shapeshifter1
Siren1
Vehicle1
Instant17
Sorcery8
Enchantment6
Aura2
Background1
Legends7
Historic22
LAND PROBABILITY
35 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.9%
TURN 543.6%
TURN 666.2%
TURN 781.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Exile your libraryWin the game
Near-infinite turnsLock
Infinite turnsExile your librarySkip your draw stepsLock