COMMANDER · DECK
emry scan
@natking
ONLY 91 CARDSNO COMMANDER
DECK $
$425.78
MYTHIC
9
RARE
39
UNCOMMON
24
COMMON
21
MAIN91 CARDS
Creature
24 cardsEnchantment
2 cardsArtifact
40 cardsSorcery
4 cardsInstant
1 cardsLand
13 cardsSIDEBOARD1 CARD
Creature
1 cardsMAYBE1 CARD
Land
1 cardsMONEY CARDS·47 CARDS·$328.18
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Creature
13 cardsEnchantment
1 cardsArtifact
24 cardsSorcery
3 cardsInstant
1 cardsLand
5 cardsCURVE
COLOR
TYPES
Artifact54
Construct6
Equipment2
Artificer1
Golem1
Human1
Myr1
Phyrexian1
Shapeshifter1
Toy1
Turtle1
Warrior1
Wurm1
Creature24
Artificer6
Construct6
Human5
Advisor2
Vedalken2
Beast1
Cat1
Detective1
Drake1
Drone1
Golem1
Merfolk1
Myr1
Phyrexian1
Shapeshifter1
Toy1
Turtle1
Warrior1
Weird1
Wizard1
Wurm1
Party2
Land21
Nonbasic6
Basic15
Island15
Weird1
Sorcery4
Enchantment2
Aura1
Instant2
Legends12
Historic61
LAND PROBABILITY
20 LANDS · 91 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 439.7%
TURN 573.5%
TURN 690.6%
TURN 797.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite ETBInfinite storm countInfinite tapped creature tokens
ADDITIONAL REQUIREMENTS
Artifact with MV = 0
Infinite colored manaInfinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm countReturn any number of creatures to their owners' hands
Infinite ETBInfinite LTBInfinite storm countInfinite tapped creature tokens
Infinite card drawInfinite draw triggersNear-infinite storm countReturn any number of creatures to their owners' hands
Infinite card drawInfinite draw triggersNear-infinite storm countReturn any number of creatures to their owners' hands
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite storm countInfinite card draw at the beginning of the next upkeepInfinite draw triggers at the beginning of the next upkeep