metamox
COMMANDER · DECK

Selenia Brew

2016-06-17
ONLY 99 CARDSNO COMMANDER
DECK $
$278.86
MYTHIC
5
RARE
38
UNCOMMON
21
COMMON
36
MAIN99 CARDS

Creature

17 cards

Enchantment

10 cards

Artifact

7 cards

Sorcery

19 cards

Instant

7 cards

Land

11 cards
SIDEBOARD1 CARD

Creature

1 cards
CURVE
105182113114135116+
COLOR
W: 41.5 pipsB: 57.5 pipsC: 137 pips
TYPES
Land39
Nonbasic9
Basic30
Plains15
Swamp15
Sorcery19
Creature17
Human4
Angel2
Cleric2
Spirit2
Wizard2
Archon1
Avatar1
Beast1
Cat1
Demon1
Elk1
Giant1
Golem1
Insect1
Phyrexian1
Rebel1
Thrull1
Wall1
Party4
Artifact11
Angel1
Elk1
Golem1
Insect1
Phyrexian1
Enchantment10
Aura1
Instant7
Historic11
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS25 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Infinite card draw
Infinite lifelossNear-infinite lifegain
Infinite card draw
Win the game at the beginning of your next upkeep
Near-infinite lifelossNear-infinite card draw
Target player loses the game on each of your turns
Win the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Group
Color
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