COMMANDER · DECK
Simic Bad Stuff 1
2016-04-01
ONLY 99 CARDSNO COMMANDER
DECK $
$74.23
MYTHIC
1
RARE
26
UNCOMMON
20
COMMON
53
MAIN99 CARDS
Creature
44 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
4 cardsInstant
6 cardsLand
1 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·20 CARDS·$42.57
Sign in to save your threshold.
Creature
12 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
2 cardsInstant
1 cardsCURVE
COLOR
TYPES
Creature44
Elf10
Human9
Shaman8
Snake7
Druid5
Phyrexian5
Beast3
Elemental3
Rogue3
Construct2
Horror2
Insect2
Ooze2
Wizard2
Advisor1
Artificer1
Bird1
Centaur1
Fungus1
Giant1
Merfolk1
Mutant1
Myr1
Ninja1
Soldier1
Spike1
Worm1
Outlaws3
Party5
Land36
Basic36
Island36
Artifact9
Construct2
Equipment2
Myr1
Phyrexian1
Instant6
Enchantment5
Centaur1
Sorcery4
Arcane1
Legends3
Historic11
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE