COMMANDER · DECK
1 vs 1 - Urza, Lord High Artificer (MTGOban - 13/06/2020)
No bracket · Banned2020-06-16
BANNED: 2 CARDS
DECK $
$4,210.90
MYTHIC
9
RARE
35
UNCOMMON
24
COMMON
38
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
5 cardsEnchantment
5 cardsArtifact
23 cardsSorcery
7 cardsInstant
28 cardsLand
8 cardsMAYBE6 CARDS
Planeswalker
2 cardsCreature
1 cardsArtifact
2 cardsInstant
1 cardsMONEY CARDS·69 CARDS·$3,363.74
Sign in to save your threshold.
Planeswalker
3 cardsCreature
6 cardsEnchantment
4 cardsArtifact
20 cardsSorcery
6 cardsInstant
23 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
GAME CHANGERS · 12 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Rings of Brighthearth + Basalt Monolith — Bracket 4, early two-card combo, for four mana or less
- Power Artifact + Grim Monolith — Bracket 3, early arguably two-card combo, with no mana to spend
- Power Artifact + Basalt Monolith — Bracket 3, early arguably two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land29
Nonbasic7
Basic22
Island22
Instant28
Artifact25
Horror1
Phyrexian1
Sorcery7
Creature6
Human4
Wizard3
Artificer1
Drake1
Horror1
Phyrexian1
Party3
Enchantment5
Aura1
Planeswalker2
Narset1
Tezzeret1
Legends7
Historic30
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 4 · early two-card combo, for four mana or lessInfinite colorless mana