COMMANDER · DECK
Ling bane ultra
Bracket 3 · Upgraded@mrjhk · 2026-09-08
DECK $
$514.90
MYTHIC
18
RARE
48
UNCOMMON
14
COMMON
20
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
14 cardsEnchantment
20 cardsArtifact
14 cardsSorcery
7 cardsInstant
4 cardsLand
23 cardsMONEY CARDS·38 CARDS·$395.59
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Creature
8 cardsEnchantment
8 cardsArtifact
11 cardsSorcery
3 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Maha, Its Feathers Night + Kaervek, the Spiteful: locks the table
- Maha, Its Feathers Night + Night of Souls' Betrayal: locks the table
- Maha, Its Feathers Night + Elesh Norn, Grand Cenobite: locks the table
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Maha, Its Feathers Night + Kaervek, the Spiteful — Bracket 3, locks the table
- Maha, Its Feathers Night + Night of Souls' Betrayal — Bracket 3, locks the table
- Maha, Its Feathers Night + Elesh Norn, Grand Cenobite — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land38
Nonbasic21
Basic17
Plains13
Swamp12
Desert1
Planet1
Enchantment20
Faerie1
Artifact15
Adventure1
Spacecraft1
Creature15
Human7
Cleric5
Soldier3
Knight2
Phyrexian2
Angel1
Avatar1
Bird1
Cat1
Elemental1
Elf1
Faerie1
Horror1
Kor1
Nightmare1
Praetor1
Rogue1
Warlock1
Outlaws2
Party6
Sorcery7
Adventure1
Instant4
Planeswalker2
Sorin2
Legends19
Historic30
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · locks the tableReduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock
Bracket 3 · locks the tableReduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock
Bracket 3 · locks the tableReduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock