COMMANDER · DECK
Deck d'elfes pour Frank et sa fille
Bracket 4 · Optimized2020-06-17
DECK $
$240.70
MYTHIC
0
RARE
32
UNCOMMON
20
COMMON
48
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
40 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
8 cardsInstant
5 cardsLand
5 cardsMONEY CARDS·41 CARDS·$174.81
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Planeswalker
1 cardsCreature
22 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
3 cardsInstant
3 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Priest of Titania: early arguably two-card combo, with no mana to spend
- Umbral Mantle + Wirewood Channeler: early arguably two-card combo, with no mana to spend
- and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 9
- Umbral Mantle + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Wirewood Channeler — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Wirewood Channeler — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of the Paruns + Marwyn, the Nurturer — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Incubation Druid — Bracket 3, early two-card combo, with no mana to spend
- Sword of the Paruns + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Marwyn, the Nurturer — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature41
Elf37
Druid18
Warrior8
Shaman5
Elemental2
Phyrexian2
Ranger2
Scout2
Insect1
Spirit1
Party8
Land33
Nonbasic4
Basic29
Forest29
Desert1
Artifact8
Equipment2
Sorcery8
Elf1
Enchantment5
Aura2
Instant5
Planeswalker1
Nissa1
Legends6
Historic13
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite mana lands you control can produceInfinite untap of lands you control
Infinite green manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early two-card combo, with no mana to spendInfinitely large creature until end of turn