metamox
COMMANDER · DECK

Yep Thats 16x Damage

106 CARDS (LIMIT 100)NO COMMANDER
DECK $
$426.29
MYTHIC
16
RARE
40
UNCOMMON
16
COMMON
35
MAIN106 CARDS

Planeswalker

2 cards

Creature

30 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

12 cards

Sorcery

11 cards

Instant

5 cards

Land

13 cards
SIDEBOARD1 CARD

Creature

1 cards
CURVE
006182153144135136+
COLOR
W: 40 pipsR: 63 pipsC: 172 pips
TYPES
Land37
Nonbasic11
Basic26
Mountain15
Plains11
Creature30
Human13
Cleric4
Avatar3
Knight3
Spirit3
Warrior3
Dragon2
Elemental2
Giant2
Vampire2
Wizard2
Angel1
Archer1
Archon1
Barbarian1
Construct1
Dog1
Horror1
Monk1
Ogre1
Phyrexian1
Praetor1
Shaman1
Soldier1
Werewolf1
Party9
Artifact13
Equipment5
Construct1
Sorcery11
Enchantment9
Aura1
Instant5
Planeswalker2
Ajani1
Chandra1
Legends9
Historic21
LAND PROBABILITY
37 LANDS · 106 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.0%
TURN 543.7%
TURN 666.3%
TURN 781.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Near-infinite damage to all players
Each opponent loses the gameNear-infinite damage
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Infinite combat damageInfinite combat phasesInfinite damageOpponents discard their handsInfinite mana lands you control can produceInfinite untap of lands you control
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Group
Color
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