COMMANDER · DECK
250$ ObNix V2
Bracket 3 · Upgraded@Ikylexyl · 2025-02-12
DECK $
$335.98
MYTHIC
4
RARE
26
UNCOMMON
25
COMMON
45
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
8 cardsArtifact
11 cardsSorcery
17 cardsInstant
15 cardsLand
14 cardsMONEY CARDS·42 CARDS·$252.62
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Creature
14 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
7 cardsInstant
7 cardsLand
1 cardBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
- Dualcaster Mage + Twinflame: arguably two-card combo, for six mana or less, pieces included
- Dualcaster Mage + Heat Shimmer: arguably two-card combo, for six mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Dualcaster Mage + Heat Shimmer — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Ob Nixilis, Captive Kingpin + Agatha's Soul Cauldron + Walking Ballista — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 19 cards not in the pool
BANNED · 1
NOT IN THE POOL · 19
CURVE
COLOR
TYPES
Land31
Nonbasic12
Basic19
Mountain11
Swamp10
Desert1
Creature18
Human6
Assassin2
Shaman2
Spirit2
Wizard2
Ape1
Archer1
Artificer1
Cleric1
Construct1
Demon1
Devil1
Dwarf1
God1
Hag1
Lizard1
Otter1
Tiefling1
Wall1
Warlock1
Warrior1
Outlaws3
Party4
Sorcery18
Instant15
Artifact13
Construct1
Equipment1
God1
Enchantment9
Aura2
Background1
Curse1
Hag1
Legends6
Historic17
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Exile your libraryInfinite +1/+1 counters on a creatureInfinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedExile your libraryInfinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
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