COMMANDER · DECK
@Kallen
NO COMMANDER
DECK $
$559.25
MYTHIC
13
RARE
28
UNCOMMON
18
COMMON
41
POTENTIAL COMMANDERS6 OPTIONS
Ojer Axonil, Deepest Might // Temple of Power·Urabrask // The Great Work·Neheb, the Eternal·Birgi, God of Storytelling // Harnfel, Horn of Bounty·Laelia, the Blade Reforged·Chandra, Fire of Kaladesh // Chandra, Roaring Flame
Creature
6 cardsMAIN100 CARDS
Planeswalker
2 cardsCreature
15 cardsEnchantment
7 cardsArtifact
19 cardsSorcery
9 cardsInstant
13 cardsBattle
1 cardLand
14 cardsMONEY CARDS·51 CARDS·$434.91
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Planeswalker
1 cardCreature
10 cardsEnchantment
5 cardsArtifact
17 cardsSorcery
3 cardsInstant
7 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 12 cards not in the pool
BANNED · 1
NOT IN THE POOL · 12
CURVE
COLOR
TYPES
Land36
Nonbasic15
Basic21
Mountain21
Djinn1
God1
Monk1
Artifact20
Equipment15
God1
Creature16
Human6
Shaman3
God2
Otter2
Warrior2
Wizard2
Archer1
Assassin1
Chandra1
Djinn1
Elemental1
Gremlin1
Lizard1
Minotaur1
Monk1
Phyrexian1
Praetor1
Saga1
Siege1
Spirit1
Zombie1
Outlaws1
Party4
Instant16
Adventure1
Sorcery12
Enchantment9
Room2
Adventure1
Aura1
Phyrexian1
Praetor1
Saga1
Planeswalker3
Chandra2
Human1
Koth1
Shaman1
Battle1
Elemental1
Siege1
Legends17
Historic29
LAND PROBABILITY
34 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.1%
TURN 545.7%
TURN 668.4%
TURN 783.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Each opponent loses the gameNear-infinite damage
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