COMMANDER · DECK
Flinging Yo Shit
Bracket 4 · Optimized2016-01-12
DECK $
$108.36
MYTHIC
3
RARE
32
UNCOMMON
21
COMMON
44
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
24 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
12 cardsInstant
12 cardsLand
6 cardsMONEY CARDS·20 CARDS·$67.78
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Creature
7 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
3 cardsInstant
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Bearer of the Heavens + Gift of Immortality: mass land denial
- Brion Stoutarm + Serra Avatar: early two-card combo, for four mana or less
- Brion Stoutarm + Malignus + Dictate of the Twin Gods: early arguably two-card combo, for four mana or less
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Bearer of the Heavens + Gift of Immortality — Bracket 4, mass land denial
- Brion Stoutarm + Serra Avatar — Bracket 4, early two-card combo, for four mana or less
- Brion Stoutarm + Malignus + Dictate of the Twin Gods — Bracket 3, early arguably two-card combo, for four mana or less
- Brion Stoutarm + Malignus + Furnace of Rath — Bracket 3, early arguably two-card combo, for four mana or less
- Grab the Reins + Serra Avatar — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic4
Basic33
Mountain20
Plains13
Gate1
Creature25
Dragon5
Angel3
Avatar3
Elemental3
Giant3
Warrior3
Human2
Soldier2
Cat1
Devil1
Dwarf1
Eldrazi1
Lizard1
Manticore1
Monk1
Shaman1
Spirit1
Party3
Instant12
Giant1
Sorcery12
Artifact8
Equipment3
Dragon1
Shaman1
Enchantment8
Aura2
Human1
Monk1
Legends2
Historic10
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · early two-card combo, for four mana or lessNear-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damage to one opponentTarget opponent loses the game
Bracket 4 · mass land denialDestroy all permanents each turnLockMass Land Denial
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damageTarget opponent loses the game
Near-infinite damageTarget opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game