COMMANDER · DECK
Ang kobold at kabayong magkaibigan
Bracket 3 · Upgraded@riverShenanigans · 2025-02-17
DECK $
$160.70
MYTHIC
3
RARE
34
UNCOMMON
24
COMMON
39
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
29 cardsEnchantment
11 cardsArtifact
10 cardsSorcery
3 cardsInstant
12 cardsLand
8 cardsMONEY CARDS·27 CARDS·$109.23
Sign in to save your threshold.
Creature
11 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
1 cardInstant
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Deafening Silence + Possibility Storm: locks the table
- Deafening Silence + Knowledge Pool: locks the table
- Possibility Storm + Archon of Emeria: locks the table
- and 5 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Deafening Silence + Possibility Storm — Bracket 3, locks the table
- Deafening Silence + Knowledge Pool — Bracket 3, locks the table
- Possibility Storm + Archon of Emeria — Bracket 3, locks the table
- Boromir, Warden of the Tower + Possibility Storm — Bracket 3, locks the table
- Eidolon of Rhetoric + Possibility Storm — Bracket 3, locks the table
- Archon of Emeria + Knowledge Pool — Bracket 3, locks the table
- Boromir, Warden of the Tower + Knowledge Pool — Bracket 3, locks the table
- Knowledge Pool + Eidolon of Rhetoric — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card, commander banned as a commander
BANNED · 1
BANNED AS A COMMANDER · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
CURVE
COLOR
TYPES
Land33
Nonbasic6
Basic27
Plains14
Mountain13
Creature31
Human10
Soldier6
Cleric4
Spirit4
Angel2
Goblin2
Horse2
Knight2
Adventure1
Advisor1
Archon1
Assassin1
Berserker1
Bird1
Cat1
Djinn1
Giant1
Halfling1
Kobold1
Kor1
Pegasus1
Phyrexian1
Pirate1
Robot1
Vampire1
Vehicle1
Warrior1
Wizard1
Outlaws2
Party6
Instant13
Adventure1
Giant1
Enchantment12
Background4
Class2
Spirit1
Artifact11
Robot1
Vehicle1
Sorcery3
Legends18
Historic28
LAND PROBABILITY
33 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.5%
TURN 546.5%
TURN 669.2%
TURN 784.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · locks the tableExile all spells players cast from their handPlayers can only cast one spell per turnLock
Bracket 3 · locks the tableExile all noncreature spells players cast from their handPlayers can only cast one noncreature spell per turnLock
Bracket 3 · locks the tableExile all spells players cast from their handPlayers can only cast one spell per turnLock
Bracket 3 · locks the tableCounter all spells players cast from their handsLock
Bracket 3 · locks the tablePlayers can't cast spells from their handLock
Bracket 3 · locks the tableExile all noncreature spells players cast from their handPlayers can only cast one noncreature spell per turnLock
Bracket 3 · locks the tablePlayers can't cast spells from their handLock
Bracket 3 · locks the tableCounter all spells players cast from their handsLock
Comments · 0
No comments yet.