COMMANDER · DECK
Muzzio Visionary Architect 4
Bracket 4 · Optimized2015-11-21
105 CARDS (LIMIT 100)NO COMMANDER
DECK $
$1,914.88
MYTHIC
22
RARE
40
UNCOMMON
15
COMMON
29
MAIN105 CARDS
Planeswalker
2 cardsCreature
28 cardsEnchantment
1 cardsArtifact
36 cardsSorcery
2 cardsInstant
2 cardsLand
13 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·49 CARDS·$1,515.96
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Planeswalker
2 cardsCreature
13 cardsArtifact
27 cardsSorcery
1 cardsInstant
2 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Rings of Brighthearth + Basalt Monolith: early two-card combo, for four mana or less
- Staff of Domination + Metalworker: early arguably two-card combo, with no mana to spend
- Mindslaver + Academy Ruins: locks the table
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Rings of Brighthearth + Basalt Monolith — Bracket 4, early two-card combo, for four mana or less
- Staff of Domination + Metalworker — Bracket 3, early arguably two-card combo, with no mana to spend
- Mindslaver + Academy Ruins — Bracket 3, locks the table
CURVE
COLOR
TYPES
Artifact62
Golem7
Phyrexian4
Construct3
Myr3
Artificer2
Equipment2
Vedalken2
Wizard2
Angel1
Avatar1
Dragon1
Gnome1
Horror1
Human1
Juggernaut1
Leviathan1
Shapeshifter1
Land34
Nonbasic12
Basic22
Island22
Creature28
Golem7
Artificer4
Human4
Phyrexian4
Wizard4
Construct3
Myr3
Vedalken3
Angel1
Avatar1
Dragon1
Gnome1
Horror1
Juggernaut1
Leviathan1
Shapeshifter1
Party4
Instant2
Planeswalker2
Tezzeret1
Ugin1
Sorcery2
Enchantment1
Legends10
Historic67
LAND PROBABILITY
34 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.2%
TURN 549.2%
TURN 671.8%
TURN 786.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite card drawInfinite colorless manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana artifacts you control can produceInfinite mana creatures you control can produceInfinite untap of artifacts you controlInfinite untap of creatures you control
Infinite colorless manaInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite mana artifacts you control can produceInfinite untap of artifacts you control
Infinite card drawInfinite colorless manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana artifacts you control can produceInfinite mana creatures you control can produceInfinite untap of artifacts you controlInfinite untap of creatures you control
Infinite ETBInfinite LTBInfinite tapped creature tokens
Bracket 4 · early two-card combo, for four mana or lessInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite colorless manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock