COMMANDER · DECK
Nin Team Copy 1
Bracket 4 · Optimized2016-04-14
144 CARDS (LIMIT 100)NO COMMANDER
DECK $
$1,005.71
MYTHIC
18
RARE
49
UNCOMMON
36
COMMON
42
MAIN144 CARDS
Planeswalker
4 cardsCreature
37 cardsEnchantment
6 cardsArtifact
17 cardsSorcery
18 cardsInstant
26 cardsLand
19 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·63 CARDS·$781.45
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Planeswalker
3 cardsCreature
20 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
6 cardsInstant
6 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts: early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Aphetto Alchemist: early two-card combo, with no mana to spend
- Rings of Brighthearth + Basalt Monolith: early two-card combo, for four mana or less
- and 6 more combos that bear on the bracket, listed below
- 1 game changer — Brackets 1 and 2 allow none
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 9
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Aphetto Alchemist — Bracket 4, early two-card combo, with no mana to spend
- Rings of Brighthearth + Basalt Monolith — Bracket 4, early two-card combo, for four mana or less
- Mycosynth Lattice + Vandalblast — Bracket 4, mass land denial
- Doubling Cube + Capsize — Bracket 4, mass land denial
- Palinchron + Deadeye Navigator — Bracket 3, early arguably two-card combo, with no mana to spend
- Filigree Sages + Doubling Cube — Bracket 3, early arguably two-card combo, with no mana to spend
- Illusionist's Bracers + Aphetto Alchemist — Bracket 3, early arguably two-card combo, with no mana to spend
- Palinchron + Phantasmal Image — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature37
Human11
Wizard11
Phyrexian5
Shaman4
Shapeshifter4
Goblin3
Myr3
Horror2
Illusion2
Spirit2
Artificer1
Avatar1
Chandra1
Construct1
Dragon1
Drake1
Faerie1
Lizard1
Praetor1
Sphinx1
Vedalken1
Warrior1
Weird1
Wurm1
Party12
Land36
Nonbasic17
Basic19
Island10
Mountain9
Gate1
Artifact31
Equipment4
Phyrexian4
Myr3
Horror2
Shapeshifter2
Artificer1
Construct1
Human1
Vedalken1
Wizard1
Wurm1
Instant26
Sorcery18
Enchantment6
Aura2
Planeswalker5
Chandra1
Dack1
Daretti1
Human1
Ral1
Shaman1
Tezzeret1
Legends10
Historic41
LAND PROBABILITY
36 LANDS · 144 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 432.7%
TURN 565.2%
TURN 684.9%
TURN 794.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS20 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite mana artifacts you control can produceInfinite mana permanents you control can produceInfinite untap of artifacts you control
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Infinite colored mana
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite tapped creature tokens
ADDITIONAL REQUIREMENTS
Mana Dork
Infinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite sacrifice triggersInfinite untap of lands you control
Infinite colored manaInfinite untap of artifacts and creatures
Bracket 4 · mass land denialInfinite storm countInfinite blue manaInfinite magecraft triggersInfinite mana permanents you control can produceReturn any number of permanents to their owner's hand during each of your turnsLockMass Land Denial
Bracket 4 · early two-card combo, with no mana to spendInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite tapped creature tokens with haste
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite untap of artifacts you controlInfinite colored manaInfinite colorless mana
Infinite colored manaInfinite mana artifacts you control can produceInfinite untap of artifacts you control
Infinite colored manaInfinite mana artifacts you control can produceInfinite untap of artifacts you control
Infinite landfall triggersInfinite tapped copies of a specific landInfinite tapped Mountain tokensInfinite tapped Island tokensInfinite tapped Forest tokensInfinite tapped Plains tokensInfinite tapped Swamp tokens
Near-infinite damage to all players
Bracket 4 · early two-card combo, for four mana or lessInfinite colorless mana
Bracket 4 · mass land denialDestroy all permanents opponents controlMass Land Denial
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana artifacts you control can produceInfinite mana creatures you control can produceInfinite untap of artifacts you controlInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control