MetaMox
COMMANDER · DECK
2016-05-25
ONLY 99 CARDSNO COMMANDER
DECK $
$781.64
MYTHIC
7
RARE
37
UNCOMMON
20
COMMON
36
MAIN99 CARDS

Planeswalker

1 cards

Creature

18 cards

Enchantment

11 cards

Artifact

9 cards

Sorcery

6 cards

Instant

18 cards

Land

10 cards
SIDEBOARD1 CARD

Creature

1 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
  • 1 mass land denial card — only Bracket 4 allows it
  • Mind Over Matter + Temple Bell: early two-card combo, with no mana to spend
  • Mind Over Matter + Arcanis the Omnipotent: early two-card combo, with no mana to spend
  • Mind Over Matter + Azami, Lady of Scrolls: early two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
00311022231049596+
COLOR
U: 96 pipsC: 142 pips
TYPES
Land36
Nonbasic9
Basic27
Island27
Creature18
Human5
Wizard5
Horror2
Spirit2
Djinn1
Drake1
Eldrazi1
Jellyfish1
Kraken1
Leviathan1
Phyrexian1
Shapeshifter1
Sphinx1
Squid1
Wall1
Party5
Instant18
Artifact11
Book1
Equipment1
Horror1
Phyrexian1
Enchantment11
Aura4
Sorcery6
Planeswalker1
Tezzeret1
Legends7
Historic18
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early two-card combo, with no mana to spendInfinite draw triggersInfinite lootingInfinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite draw triggersInfinite self-discard triggersInfinite lootingNear-infinite card drawNear-infinite untap of permanents you controlNear-infinite mana permanents you control can produce
Infinite storm count
NAMECOSTTYPEPRICE
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite storm count
Group
Color
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