COMMANDER · DECK
Big Blue Arcanis
Bracket 4 · Optimized2016-05-25
ONLY 99 CARDSNO COMMANDER
DECK $
$781.64
MYTHIC
7
RARE
37
UNCOMMON
20
COMMON
36
POTENTIAL COMMANDERS5 OPTIONS
Arcanis the Omnipotent·Azami, Lady of Scrolls·Ertai, Wizard Adept·Kami of the Crescent Moon·Kira, Great Glass-Spinner
Creature
5 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
18 cardsEnchantment
11 cardsArtifact
9 cardsSorcery
6 cardsInstant
18 cardsLand
10 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·36 CARDS·$609.02
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Planeswalker
1 cardsCreature
10 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
3 cardsInstant
4 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- Mind Over Matter + Temple Bell: early two-card combo, with no mana to spend
- Mind Over Matter + Arcanis the Omnipotent: early two-card combo, with no mana to spend
- Mind Over Matter + Azami, Lady of Scrolls: early two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 4
- Mind Over Matter + Temple Bell — Bracket 4, early two-card combo, with no mana to spend
- Mind Over Matter + Arcanis the Omnipotent — Bracket 4, early two-card combo, with no mana to spend
- Mind Over Matter + Azami, Lady of Scrolls — Bracket 3, early two-card combo, with no mana to spend
- Tidespout Tyrant + Sol Ring — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic9
Basic27
Island27
Creature18
Human5
Wizard5
Horror2
Spirit2
Djinn1
Drake1
Eldrazi1
Jellyfish1
Kraken1
Leviathan1
Phyrexian1
Shapeshifter1
Sphinx1
Squid1
Wall1
Party5
Instant18
Artifact11
Book1
Equipment1
Horror1
Phyrexian1
Enchantment11
Aura4
Sorcery6
Planeswalker1
Tezzeret1
Legends7
Historic18
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early two-card combo, with no mana to spendInfinite draw triggersInfinite lootingInfinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite draw triggersInfinite self-discard triggersInfinite lootingNear-infinite card drawNear-infinite untap of permanents you controlNear-infinite mana permanents you control can produce
Infinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite storm count