COMMANDER · DECK
GIT WITH THE ROG
Bracket 3 · Upgraded@Salmonsandwich7
DECK $
$340.04
MYTHIC
6
RARE
26
UNCOMMON
24
COMMON
44
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
16 cardsInstant
10 cardsLand
15 cardsMONEY CARDS·45 CARDS·$258.68
Sign in to save your threshold.
Creature
18 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
8 cardsInstant
5 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- The Gitrog Monster + Dakmor Salvage: two-card combo, for six mana or less, pieces included
- The Gitrog Monster + Dakmor Salvage + Putrid Imp: two-card combo, for six mana or less, pieces included
- The Gitrog Monster + Dakmor Salvage + Ayula's Influence: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- The Gitrog Monster + Dakmor Salvage — Bracket 3, two-card combo, for six mana or less, pieces included
- The Gitrog Monster + Dakmor Salvage + Putrid Imp — Bracket 3, two-card combo, for six mana or less, pieces included
- The Gitrog Monster + Dakmor Salvage + Ayula's Influence — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
19 cards not in the pool
NOT IN THE POOL · 19
CURVE
COLOR
TYPES
Land38
Nonbasic13
Basic25
Forest15
Swamp10
Creature22
Human4
Elf3
Shaman3
Druid2
Elemental2
Horror2
Assassin1
Avatar1
Bear1
Centaur1
Cleric1
Demon1
Detective1
Dryad1
Frog1
Fungus1
Hydra1
Imp1
Insect1
Knight1
Lizard1
Merfolk1
Monk1
Nymph1
Skeleton1
Snake1
Treefolk1
Troll1
Turtle1
Wizard1
Zombie1
Outlaws1
Party2
Sorcery16
Instant10
Enchantment9
Room2
Aura1
Avatar1
Cartouche1
Dryad1
Horror1
Nymph1
Artifact7
Equipment1
Vehicle1
Legends5
Historic12
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-millNear-infinite self-discard triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinite creature tokensNear-infinite ETBNear-infinite self-discard triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-millNear-infinite self-discard triggers
Comments · 0
No comments yet.