COMMANDER · DECK
fungus in my trunkus
Bracket 4 · Optimized@thickcards2 · 2025-05-01
DECK $
$322.56
MYTHIC
4
RARE
26
UNCOMMON
27
COMMON
43
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
22 cardsEnchantment
11 cardsArtifact
6 cardsSorcery
11 cardsInstant
11 cardsLand
23 cardsMONEY CARDS·34 CARDS·$240.24
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Planeswalker
1 cardsCreature
10 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
4 cardsInstant
2 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Slimefoot, the Stowaway + Ashnod's Altar + Parallel Lives: early two-card combo, for four mana or less
- Slimefoot, the Stowaway + Ashnod's Altar + Doubling Season: early two-card combo, for four mana or less
- 1 game changer — Brackets 1 and 2 allow none
- Sporemound + Life and Limb: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Slimefoot, the Stowaway + Ashnod's Altar + Parallel Lives — Bracket 4, early two-card combo, for four mana or less
- Slimefoot, the Stowaway + Ashnod's Altar + Doubling Season — Bracket 4, early two-card combo, for four mana or less
- Sporemound + Life and Limb — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic21
Basic16
Forest9
Swamp9
Desert1
Gate1
Creature23
Fungus13
Druid2
Dryad2
Adventure1
Ally1
Badger1
Bat1
Elemental1
Elf1
Human1
Rogue1
Saproling1
Shaman1
Spirit1
Treefolk1
Zombie1
Outlaws1
Party1
Instant12
Adventure1
Badger1
Druid1
Enchantment11
Aura1
Sorcery11
Arcane1
Artifact6
Equipment2
Planeswalker1
Vraska1
Legends8
Historic14
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendDraw the gameInfinite creature tokensInfinite creature ETBInfinite landfall triggers
Bracket 4 · early two-card combo, for four mana or lessInfinite damageInfinite death triggersInfinite creature ETBInfinite lifegainInfinite lifegain triggersInfinite creature LTBInfinite creature sacrifice triggers
Bracket 4 · early two-card combo, for four mana or lessInfinite damageInfinite death triggersInfinite creature ETBInfinite lifegainInfinite lifegain triggersInfinite creature LTBInfinite creature sacrifice triggers