MetaMox
COMMANDER · DECK

How To Lose Friends Alienate People 1

Bracket 4 · Optimized
2016-02-11
Mizzix of the Izmagnus
169 CARDS (LIMIT 100)SINGLETON: 2 CARDS
DECK $
$546.40
MYTHIC
13
RARE
52
UNCOMMON
42
COMMON
61
COMMAND1 CARD

Creature

1 cards
MAIN168 CARDS

Planeswalker

3 cards

Creature

5 cards

Enchantment

5 cards

Artifact

21 cards

Sorcery

44 cards
NAMECOSTPRICE

Instant

47 cards
NAMECOSTPRICE

Land

14 cards
MONEY CARDS·61 CARDS·$407.00
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Planeswalker

1 cards
NAMECOSTPRICE

Creature

3 cards

Enchantment

4 cards

Artifact

11 cards

Sorcery

19 cards

Instant

20 cards

Land

3 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • 6 extra-turn cards — chaining turns is Bracket 4
  • Mystic Retrieval + Runic Repetition + Time Warp: infinite extra turns
  • Part the Waterveil + Radiate: infinite extra turns
  • 3 game changers — Brackets 1 and 2 allow none
  • Niv-Mizzet, the Firemind + Curiosity: early arguably two-card combo, with no mana to spend
  • and 4 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
COMBOS · 7
CURVE
20201292213194175196+
COLOR
U: 125 pipsR: 35 pipsC: 280 pips
TYPES
Instant49
Arcane1
Sorcery44
Arcane1
Eldrazi1
Land41
Nonbasic12
Basic29
Island18
Mountain11
Gate1
Artifact22
Equipment5
Book1
Construct1
Creature6
Wizard3
Goblin2
Construct1
Dragon1
Human1
Merfolk1
Shaman1
Spellshaper1
Party3
Enchantment5
Aura1
Planeswalker3
Chandra1
Jace1
Ral1
Legends7
Historic28
LAND PROBABILITY
41 LANDS · 168 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 433.7%
TURN 566.3%
TURN 685.6%
TURN 794.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Infinite magecraft triggers
Infinite colored manaInfinite magecraft triggersInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Bracket 2 · arguably two-card combo, for six mana or lessInfinite magecraft triggersInfinite red manaInfinite storm count
Infinite magecraft triggersInfinite red manaInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite magecraft triggersInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite copies of instant and sorcery spells on the stackInfinite magecraft triggersInfinite red manaInfinite storm count
Infinite colored manaInfinite magecraft triggersInfinite storm count
Infinite magecraft triggersInfinite mana permanents you control can produceInfinite storm count
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsNear-infinite turnsLock
PRECONSeize Control· Commander 2015 (C15)
+ 115 CARDS NOT IN PRECON
+ Aether Gale+ Aetherspouts+ Alhammarret's Archive+ All Is Dust+ Arcane Denial+ Arcane Lighthouse+ Astral Cornucopia+ Banefire+ Beacon of Tomorrows+ Blasphemous Act+ Bonfire of the Damned+ Braingeyser+ Breakthrough+ Call to Mind+ Capsize+ Chandra Nalaar+ Chromatic Lantern+ Clash of Wills+ Coldsteel Heart+ Commandeer+ Compulsive Research+ Concentrate+ Condescend+ Counterspell+ Curiosity+ Curse of the Swine+ Cyclonic Rift+ Darksteel Ingot+ Darksteel Plate+ Deep Analysis+ Desertion+ Desolate Lighthouse+ Desperate Ritual+ Devastation Tide+ Displacement Wave+ Dissipation Field+ Dreamscape Artist+ Enter the Infinite+ Evacuation+ Everflowing Chalice+ Fabricate+ Fire Diamond+ Foresee+ Frantic Search+ Fuel for the Cause+ Gilded Lotus+ Guttersnipe+ Halimar Depths+ High Tide+ Impulse+ Inner Fire+ Insurrection+ Jace Beleren+ Jori En, Ruin Diver+ Leyline of Anticipation+ Library of Lat-Nam+ Lightning Bolt+ Lightning Greaves+ Long-Term Plans+ Master the Way+ Meekstone+ Merchant Scroll+ Mindswipe+ Muddle the Mixture+ Mystic Speculation+ Mystical Tutor+ Negate+ Neurok Stealthsuit+ Niv-Mizzet, the Firemind+ Part the Waterveil+ Past in Flames+ Petals of Insight+ Ponder+ Power Sink+ Propaganda+ Radiate+ Ral Zarek+ Reality Shift+ Reality Spasm+ Recurring Insight+ Reiterate+ Reverberate+ Rewind+ Rhystic Study+ Riptide Laboratory+ Runechanter's Pike+ Runic Repetition+ Scour from Existence+ Seething Song+ Sky Diamond+ Snap+ Spell Burst+ Spelltwine+ Sphinx-Bone Wand+ Sunder+ Supplant Form+ Swiftfoot Boots+ Syncopate+ Temple of Epiphany+ Temporal Fissure+ Temporal Mastery+ Terrain Generator+ Tezzeret's Gambit+ Time Spiral+ Time Stretch+ Time Warp+ Tunnel Vision+ Turnabout+ Twincast+ Vedalken Orrery+ Venser's Journal+ Volcanic Vision+ Walking Atlas+ Wash Out+ Whispers of the Muse
- 50 PRECON CARDS NOT IN DECK
- Act of Aggression- Aethersnatch- Arjun, the Shifting Flame- Awaken the Sky Tyrant- Blatant Thievery- Blustersquall- Broodbirth Viper- Call the Skybreaker- Chain Reaction- Charmbreaker Devils- Desperate Ravings- Dominate- Dragon Mage- Echoing Truth- Epic Experiment- Etherium-Horn Sorcerer- Faithless Looting- Gigantoplasm- Goblin Electromancer- Illusory Ambusher- Izzet Boilerworks- Jace's Archivist- Lone Revenant- Magmaquake- Melek, Izzet Paragon- Meteor Blast- Mirror Match- Mizzium Mortars- Prophetic Bolt- Psychosis Crawler- Reins of Power- Repeal- Rite of Replication- Rite of the Raging Storm- Rogue's Passage- Seal of the Guildpact- Sleep- Spinerock Knoll- Steam Augury- Stolen Goods- Talrand, Sky Summoner- Temple of the False God- Thought Reflection- Urza's Rage- Vivid Crag- Vivid Creek- Warchief Giant- Windfall- Word of Seizing- Worn Powerstone
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