COMMANDER · DECK
Competitive Ezuri
Bracket 3 · Upgraded112 CARDS (LIMIT 100)NO COMMANDER
DECK $
$2,623.62
MYTHIC
6
RARE
31
UNCOMMON
25
COMMON
51
POTENTIAL COMMANDERS3 OPTIONS
Creature
3 cardsMAIN112 CARDS
Creature
52 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
7 cardsInstant
6 cardsLand
8 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·52 CARDS·$2,082.53
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Creature
26 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
3 cardsInstant
5 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Argothian Elder + Maze of Ith: early arguably two-card combo, with no mana to spend
- Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
- Umbral Mantle + Wirewood Channeler: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Argothian Elder + Maze of Ith — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Wirewood Channeler — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Viridian Joiner — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature52
Elf39
Druid19
Shaman5
Warrior5
Human4
Ranger4
Scout3
Elemental2
Beast1
Cat1
Faerie1
Insect1
Monk1
Ooze1
Phyrexian1
Praetor1
Rebel1
Spirit1
Party5
Land33
Nonbasic7
Basic26
Forest26
Artifact9
Equipment3
Sorcery7
Elf1
Instant6
Enchantment5
Aura1
Legends6
Historic14
LAND PROBABILITY
33 LANDS · 112 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.4%
TURN 555.6%
TURN 677.5%
TURN 789.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Infinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce