COMMANDER · DECK
Nekusar Mindrazer Chaos
Bracket 4 · Optimized@SulacSol · 2014-09-23
ONLY 99 CARDSNO COMMANDER
DECK $
$1,102.18
MYTHIC
6
RARE
53
UNCOMMON
25
COMMON
16
MAIN99 CARDS
Creature
14 cardsEnchantment
16 cardsArtifact
14 cardsSorcery
11 cardsInstant
8 cardsLand
28 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·54 CARDS·$868.37
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Creature
11 cardsEnchantment
14 cardsArtifact
12 cardsSorcery
7 cardsInstant
2 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Mind Over Matter + Temple Bell: early two-card combo, with no mana to spend
- Helm of Obedience + Leyline of the Void: early two-card combo, for four mana or less
- 2 game changers — Brackets 1 and 2 allow none
- Jace's Archivist + Mind Over Matter: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Mind Over Matter + Temple Bell — Bracket 4, early two-card combo, with no mana to spend
- Helm of Obedience + Leyline of the Void — Bracket 4, early two-card combo, for four mana or less
- Jace's Archivist + Mind Over Matter — Bracket 3, early arguably two-card combo, with no mana to spend
- Mikaeus, the Unhallowed + Triskelion — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic25
Basic11
Swamp7
Island5
Mountain5
Enchantment18
Demon1
Hag1
Artifact16
Equipment3
Book1
Construct1
Dragon1
Creature14
Demon3
Wizard3
Dragon2
Assassin1
Cleric1
Construct1
Eldrazi1
Goblin1
Hag1
Horror1
Human1
Merfolk1
Vedalken1
Warrior1
Zombie1
Outlaws1
Party5
Sorcery11
Eldrazi1
Instant8
Legends3
Historic19
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite death triggersInfinite creature ETBInfinite creature LTB
Bracket 4 · early two-card combo, for four mana or lessExile target opponent's library
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggers for all playersInfinite rummaging for all playersInfinite self-discard triggers for all playersNear-infinite mana permanents you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature