COMMANDER · DECK
Fun With Polymorphing 1
Bracket 4 · Optimized2016-09-08
ONLY 99 CARDSNO COMMANDER
DECK $
$472.50
MYTHIC
10
RARE
26
UNCOMMON
35
COMMON
29
MAIN99 CARDS
Creature
29 cardsEnchantment
3 cardsArtifact
25 cardsSorcery
4 cardsInstant
7 cardsLand
9 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·35 CARDS·$363.70
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Creature
17 cardsArtifact
8 cardsSorcery
3 cardsInstant
1 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- Archetype of Imagination + Stormtide Leviathan: locks the table
- Tidespout Tyrant + Sol Ring: early arguably two-card combo, for four mana or less
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 1
COMBOS · 2
- Archetype of Imagination + Stormtide Leviathan — Bracket 3, locks the table
- Tidespout Tyrant + Sol Ring — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Artifact34
Golem3
Equipment2
Phyrexian2
Angel1
Construct1
Eldrazi1
Leviathan1
Myr1
Reflection1
Thopter1
Wurm1
Land31
Nonbasic8
Basic23
Island23
Creature29
Eldrazi8
Golem3
Elemental2
Human2
Leviathan2
Phyrexian2
Sphinx2
Angel1
Avatar1
Construct1
Djinn1
Giant1
Kraken1
Myr1
Reflection1
Rogue1
Spirit1
Thopter1
Whale1
Wizard1
Wurm1
Outlaws1
Party2
Instant7
Enchantment4
Aura1
Human1
Wizard1
Sorcery4
Eldrazi1
Rogue1
Legends3
Historic37
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite storm count
Bracket 3 · locks the tableOpponents can't attack with most creaturesLock