COMMANDER · DECK
Miku, Queen Electric
Bracket 4 · Optimized@PawleeHungee
DECK $
$700.50
MYTHIC
10
RARE
33
UNCOMMON
19
COMMON
38
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
26 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
3 cardsInstant
18 cardsLand
11 cardsMONEY CARDS·47 CARDS·$550.20
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Creature
10 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
2 cardsInstant
17 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 7 game changers — Bracket 3 allows 3
- Brago, King Eternal + Strionic Resonator: early two-card combo, with no mana to spend
- Brago, King Eternal + Lithoform Engine + Sol Ring: early arguably two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator: early arguably two-card combo, for four mana or less
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Brago, King Eternal + Strionic Resonator — Bracket 4, early two-card combo, with no mana to spend
- Brago, King Eternal + Lithoform Engine + Sol Ring — Bracket 3, early arguably two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
- Brago, King Eternal + Archaeomancer + Cyclonic Rift — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land39
Nonbasic9
Basic30
Island17
Plains17
Creature27
Human11
Wizard6
Spirit5
Cat3
Noble3
Soldier3
Beast2
Angel1
Artificer1
Drake1
Elemental1
Frog1
Giant1
God1
Phyrexian1
Praetor1
Rhino1
Scout1
Wall1
Party6
Instant18
Enchantment7
God1
Artifact6
Equipment2
Sorcery3
Planeswalker1
Venser1
Legends9
Historic14
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · locks the tableReturn all nonland permanents opponents control to their hand on each of your turnsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blinking of nonland permanentsInfinite ETBInfinite LTBInfinite mana artifacts you control can produce
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite blue manaInfinite untap of lands you control
Bracket 4 · early two-card combo, with no mana to spendInfinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite mana artifacts you control can produce
Infinite creature LTBInfinite creature ETBInfinite storm countInfinite mana lands you control can produceInfinite blue manaInfinite untap of lands you control