MetaMox
COMMANDER · DECK

The Gitrog Monster

No bracket · Banned
2017-12-28
The Gitrog Monster
102 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$4,272.29
MYTHIC
17
RARE
32
UNCOMMON
28
COMMON
25
COMMAND1 CARD

Creature

1 card
MAIN101 CARDS

Planeswalker

1 card

Creature

11 cards

Enchantment

7 cards

Artifact

15 cards

Sorcery

17 cards

Instant

14 cards

Land

21 cards
MONEY CARDS·63 CARDS·$3,407.20
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Planeswalker

1 card

Creature

8 cards

Enchantment

7 cards

Artifact

15 cards

Sorcery

11 cards

Instant

9 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 13
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not legal
  • 1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CURVE
30161142213743516+
COLOR
B: 32 pipsG: 33.5 pipsC: 89 pips
TYPES
Land36
Nonbasic19
Basic17
Forest11
Swamp10
Desert1
Sorcery17
Arcane1
Artifact15
Instant14
Creature12
Shaman3
Elf2
Human2
Snake2
Bird1
Cleric1
Dinosaur1
Elemental1
Frog1
Horror1
Imp1
Monk1
Phyrexian1
Skeleton1
Troll1
Party1
Enchantment7
Faerie1
Planeswalker1
Liliana1
Legends6
Historic21
LAND PROBABILITY
36 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.1%
TURN 542.2%
TURN 664.8%
TURN 780.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite self-millNear-infinite black manaNear-infinite self-discard triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-millNear-infinite self-discard triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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