COMMANDER · DECK
Nath Of The
Bracket 3 · UpgradedNO COMMANDER
DECK $
$434.57
MYTHIC
6
RARE
35
UNCOMMON
22
COMMON
38
MAIN100 CARDS
Planeswalker
2 cardsCreature
24 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
15 cardsInstant
5 cardsLand
15 cardsSIDEBOARD1 CARD
Creature
1 cardMONEY CARDS·42 CARDS·$331.56
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Planeswalker
2 cardsCreature
14 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
7 cardsInstant
1 cardLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Nath of the Gilt-Leaf + Sadistic Hypnotist: locks the table
- Staff of Domination + Elvish Archdruid: arguably two-card combo, for six mana or less, pieces included
- Staff of Domination + Bloom Tender: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Nath of the Gilt-Leaf + Sadistic Hypnotist — Bracket 3, locks the table
- Staff of Domination + Elvish Archdruid — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Staff of Domination + Bloom Tender — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 48 cards not in the pool
BANNED · 2
NOT IN THE POOL · 48
CURVE
COLOR
TYPES
Land36
Nonbasic13
Basic23
Forest12
Swamp11
Creature24
Elf12
Druid7
Human4
Shaman4
Ooze2
Specter2
Archer1
Assassin1
Avatar1
Demon1
Elemental1
Minion1
Spirit1
Warrior1
Outlaws1
Party1
Sorcery15
Artifact10
Equipment3
Enchantment8
Aura4
Treefolk1
Instant5
Elf1
Planeswalker2
Garruk1
Liliana1
Legends6
Historic15
LAND PROBABILITY
36 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.7%
TURN 541.5%
TURN 664.0%
TURN 780.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · locks the tableOpponents can only have cards in hand when it isn't your turnLock
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite colored mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Infinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
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