MetaMox
COMMANDER · DECK

All Your Stuff Are Belong To Us

Bracket 4 · Optimized
2015-08-09
ONLY 99 CARDSNO COMMANDER
DECK $
$568.46
MYTHIC
10
RARE
43
UNCOMMON
21
COMMON
26
MAIN99 CARDS

Creature

26 cards

Enchantment

3 cards

Artifact

26 cards

Sorcery

5 cards

Instant

4 cards

Land

17 cards
SIDEBOARD1 CARD

Creature

1 card
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • March of the Machines + Mycosynth Lattice: mass land denial
  • 2 game changers — Brackets 1 and 2 allow none
  • Mindslaver + Academy Ruins: locks the table
  • Mindslaver + Prototype Portal: locks the table
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 3
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
CEDH
Not cEDH
  • 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
52 cards not in the pool
NOT IN THE POOL · 52
NAMECOSTTYPEPRICE
CURVE
20514214315465186+
COLOR
U: 56 pipsC: 213 pips
TYPES
Artifact39
Equipment4
Book2
Angel1
Artificer1
Construct1
Dragon1
Golem1
Human1
Leviathan1
Myr1
Scarecrow1
Soldier1
Sphinx1
Vedalken1
Wizard1
Land35
Nonbasic16
Basic19
Island19
Urza's3
Mine1
Power-plant1
Tower1
Creature26
Human7
Wizard7
Artificer4
Sphinx3
Vedalken3
Rogue2
Angel1
Construct1
Djinn1
Dragon1
Faerie1
Golem1
Leviathan1
Merfolk1
Moonfolk1
Myr1
Scarecrow1
Shapeshifter1
Soldier1
Outlaws2
Party9
Sorcery5
Instant4
Enchantment3
Legends8
Historic46
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · mass land denialDestroy all landsDestroy all noncreature permanents with mana value 0Destroy all lands that enter the battlefieldDestroy all noncreature permanents with mana value 0 upon enteringLockMass Land Denial
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock
Infinite storm count
NAMECOSTTYPEPRICE
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite colorless manaInfinite storm count
Infinite untap of artifacts you controlInfinite colorless manaInfinite mana artifacts you control can produce
Infinite colorless manaInfinite storm count
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock
Group
Color
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